2011-11-12 20:44:06 +01:00
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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2015-02-01 01:46:09 +01:00
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Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
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2018-12-03 20:38:40 +01:00
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Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
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2011-11-12 20:44:06 +01:00
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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2013-08-20 20:02:33 +02:00
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#include <algorithm>
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2011-11-12 20:44:06 +01:00
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#include <cassert>
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2016-09-18 00:05:29 +02:00
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#include <cstddef> // For offsetof()
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#include <cstring> // For std::memset, std::memcmp
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2013-05-03 19:03:42 +02:00
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#include <iomanip>
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2011-11-12 20:44:06 +01:00
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#include <sstream>
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2016-05-30 20:56:34 +02:00
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#include "bitboard.h"
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2015-02-01 01:46:09 +01:00
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#include "misc.h"
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2011-11-12 20:44:06 +01:00
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#include "movegen.h"
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#include "position.h"
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#include "thread.h"
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#include "tt.h"
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2015-02-01 01:46:09 +01:00
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#include "uci.h"
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2017-09-10 10:30:09 +02:00
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#include "syzygy/tbprobe.h"
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2011-11-12 20:44:06 +01:00
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using std::string;
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2012-09-16 17:16:15 +02:00
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namespace Zobrist {
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2016-09-18 00:05:29 +02:00
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Key psq[PIECE_NB][SQUARE_NB];
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2013-08-20 20:02:33 +02:00
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Key enpassant[FILE_NB];
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2014-05-31 14:23:03 +02:00
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Key castling[CASTLING_RIGHT_NB];
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2017-09-10 10:30:09 +02:00
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Key side, noPawns;
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2012-09-16 17:16:15 +02:00
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}
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namespace {
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2015-02-01 01:46:09 +01:00
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const string PieceToChar(" PNBRQK pnbrqk");
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2018-12-03 20:38:40 +01:00
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constexpr Piece Pieces[] = { W_PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING,
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B_PAWN, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING };
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2017-09-10 10:30:09 +02:00
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// min_attacker() is a helper function used by see_ge() to locate the least
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2013-08-20 20:02:33 +02:00
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// valuable attacker for the side to move, remove the attacker we just found
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// from the bitboards and scan for new X-ray attacks behind it.
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2012-09-16 17:16:15 +02:00
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2015-10-23 22:58:14 +02:00
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template<int Pt>
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2018-12-03 20:38:40 +01:00
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PieceType min_attacker(const Bitboard* byTypeBB, Square to, Bitboard stmAttackers,
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2013-08-20 20:02:33 +02:00
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Bitboard& occupied, Bitboard& attackers) {
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2012-09-16 17:16:15 +02:00
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2018-12-03 20:38:40 +01:00
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Bitboard b = stmAttackers & byTypeBB[Pt];
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2013-08-20 20:02:33 +02:00
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if (!b)
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2018-12-03 20:38:40 +01:00
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return min_attacker<Pt + 1>(byTypeBB, to, stmAttackers, occupied, attackers);
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2012-09-16 17:16:15 +02:00
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2018-12-03 20:38:40 +01:00
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occupied ^= lsb(b); // Remove the attacker from occupied
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2012-09-16 17:16:15 +02:00
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2018-12-03 20:38:40 +01:00
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// Add any X-ray attack behind the just removed piece. For instance with
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// rooks in a8 and a7 attacking a1, after removing a7 we add rook in a8.
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// Note that new added attackers can be of any color.
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2013-08-20 20:02:33 +02:00
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if (Pt == PAWN || Pt == BISHOP || Pt == QUEEN)
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2018-12-03 20:38:40 +01:00
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attackers |= attacks_bb<BISHOP>(to, occupied) & (byTypeBB[BISHOP] | byTypeBB[QUEEN]);
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2012-09-16 17:16:15 +02:00
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2013-08-20 20:02:33 +02:00
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if (Pt == ROOK || Pt == QUEEN)
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2018-12-03 20:38:40 +01:00
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attackers |= attacks_bb<ROOK>(to, occupied) & (byTypeBB[ROOK] | byTypeBB[QUEEN]);
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2013-08-20 20:02:33 +02:00
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2018-12-03 20:38:40 +01:00
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// X-ray may add already processed pieces because byTypeBB[] is constant: in
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// the rook example, now attackers contains _again_ rook in a7, so remove it.
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attackers &= occupied;
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2013-08-20 20:02:33 +02:00
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return (PieceType)Pt;
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2012-09-16 17:16:15 +02:00
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}
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2015-10-23 22:58:14 +02:00
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template<>
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PieceType min_attacker<KING>(const Bitboard*, Square, Bitboard, Bitboard&, Bitboard&) {
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2014-05-31 14:23:03 +02:00
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return KING; // No need to update bitboards: it is the last cycle
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2012-09-16 17:16:15 +02:00
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}
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} // namespace
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2011-11-12 20:44:06 +01:00
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2015-02-01 01:46:09 +01:00
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/// operator<<(Position) returns an ASCII representation of the position
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std::ostream& operator<<(std::ostream& os, const Position& pos) {
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os << "\n +---+---+---+---+---+---+---+---+\n";
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for (Rank r = RANK_8; r >= RANK_1; --r)
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{
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for (File f = FILE_A; f <= FILE_H; ++f)
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os << " | " << PieceToChar[pos.piece_on(make_square(f, r))];
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os << " |\n +---+---+---+---+---+---+---+---+\n";
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}
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os << "\nFen: " << pos.fen() << "\nKey: " << std::hex << std::uppercase
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2017-09-10 10:30:09 +02:00
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<< std::setfill('0') << std::setw(16) << pos.key()
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<< std::setfill(' ') << std::dec << "\nCheckers: ";
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2015-02-01 01:46:09 +01:00
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for (Bitboard b = pos.checkers(); b; )
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os << UCI::square(pop_lsb(&b)) << " ";
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2017-09-10 10:30:09 +02:00
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if ( int(Tablebases::MaxCardinality) >= popcount(pos.pieces())
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&& !pos.can_castle(ANY_CASTLING))
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{
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StateInfo st;
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Position p;
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p.set(pos.fen(), pos.is_chess960(), &st, pos.this_thread());
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Tablebases::ProbeState s1, s2;
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Tablebases::WDLScore wdl = Tablebases::probe_wdl(p, &s1);
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int dtz = Tablebases::probe_dtz(p, &s2);
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os << "\nTablebases WDL: " << std::setw(4) << wdl << " (" << s1 << ")"
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<< "\nTablebases DTZ: " << std::setw(4) << dtz << " (" << s2 << ")";
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}
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2015-02-01 01:46:09 +01:00
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return os;
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}
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2018-12-03 20:38:40 +01:00
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// Marcel van Kervinck's cuckoo algorithm for fast detection of "upcoming repetition"
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// situations. Description of the algorithm in the following paper:
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// https://marcelk.net/2013-04-06/paper/upcoming-rep-v2.pdf
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// First and second hash functions for indexing the cuckoo tables
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inline int H1(Key h) { return h & 0x1fff; }
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inline int H2(Key h) { return (h >> 16) & 0x1fff; }
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// Cuckoo tables with Zobrist hashes of valid reversible moves, and the moves themselves
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Key cuckoo[8192];
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Move cuckooMove[8192];
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2013-08-20 20:02:33 +02:00
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/// Position::init() initializes at startup the various arrays used to compute
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2015-10-23 22:58:14 +02:00
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/// hash keys.
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2013-08-20 20:02:33 +02:00
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void Position::init() {
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2015-02-01 01:46:09 +01:00
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PRNG rng(1070372);
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2013-08-20 20:02:33 +02:00
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2016-09-18 00:05:29 +02:00
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for (Piece pc : Pieces)
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for (Square s = SQ_A1; s <= SQ_H8; ++s)
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Zobrist::psq[pc][s] = rng.rand<Key>();
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2013-08-20 20:02:33 +02:00
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2013-11-30 20:12:34 +01:00
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for (File f = FILE_A; f <= FILE_H; ++f)
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2015-02-01 01:46:09 +01:00
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Zobrist::enpassant[f] = rng.rand<Key>();
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2013-08-20 20:02:33 +02:00
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2015-02-01 01:46:09 +01:00
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for (int cr = NO_CASTLING; cr <= ANY_CASTLING; ++cr)
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2013-08-20 20:02:33 +02:00
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{
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2015-10-23 22:58:14 +02:00
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Zobrist::castling[cr] = 0;
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2015-02-01 01:46:09 +01:00
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Bitboard b = cr;
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2013-08-20 20:02:33 +02:00
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while (b)
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{
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2014-05-31 14:23:03 +02:00
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Key k = Zobrist::castling[1ULL << pop_lsb(&b)];
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2015-02-01 01:46:09 +01:00
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Zobrist::castling[cr] ^= k ? k : rng.rand<Key>();
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2013-08-20 20:02:33 +02:00
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}
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}
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2015-02-01 01:46:09 +01:00
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Zobrist::side = rng.rand<Key>();
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2017-09-10 10:30:09 +02:00
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Zobrist::noPawns = rng.rand<Key>();
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2018-12-03 20:38:40 +01:00
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// Prepare the cuckoo tables
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std::memset(cuckoo, 0, sizeof(cuckoo));
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std::memset(cuckooMove, 0, sizeof(cuckooMove));
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int count = 0;
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for (Piece pc : Pieces)
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for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1)
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for (Square s2 = Square(s1 + 1); s2 <= SQ_H8; ++s2)
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if (PseudoAttacks[type_of(pc)][s1] & s2)
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{
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Move move = make_move(s1, s2);
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Key key = Zobrist::psq[pc][s1] ^ Zobrist::psq[pc][s2] ^ Zobrist::side;
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int i = H1(key);
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while (true)
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{
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std::swap(cuckoo[i], key);
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std::swap(cuckooMove[i], move);
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if (move == 0) // Arrived at empty slot ?
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break;
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i = (i == H1(key)) ? H2(key) : H1(key); // Push victim to alternative slot
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}
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count++;
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}
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assert(count == 3668);
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2013-08-20 20:02:33 +02:00
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}
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2013-05-03 19:03:42 +02:00
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/// Position::set() initializes the position object with the given FEN string.
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/// This function is not very robust - make sure that input FENs are correct,
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/// this is assumed to be the responsibility of the GUI.
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2011-11-12 20:44:06 +01:00
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2016-05-30 20:56:34 +02:00
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Position& Position::set(const string& fenStr, bool isChess960, StateInfo* si, Thread* th) {
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2011-11-12 20:44:06 +01:00
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/*
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A FEN string defines a particular position using only the ASCII character set.
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2012-01-01 01:52:19 +01:00
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A FEN string contains six fields separated by a space. The fields are:
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2011-11-12 20:44:06 +01:00
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2012-01-01 01:52:19 +01:00
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1) Piece placement (from white's perspective). Each rank is described, starting
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2014-05-31 14:23:03 +02:00
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with rank 8 and ending with rank 1. Within each rank, the contents of each
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2012-01-01 01:52:19 +01:00
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square are described from file A through file H. Following the Standard
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Algebraic Notation (SAN), each piece is identified by a single letter taken
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from the standard English names. White pieces are designated using upper-case
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2014-05-31 14:23:03 +02:00
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letters ("PNBRQK") whilst Black uses lowercase ("pnbrqk"). Blank squares are
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2012-01-01 01:52:19 +01:00
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noted using digits 1 through 8 (the number of blank squares), and "/"
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separates ranks.
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2011-11-12 20:44:06 +01:00
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2) Active color. "w" means white moves next, "b" means black.
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2012-01-01 01:52:19 +01:00
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3) Castling availability. If neither side can castle, this is "-". Otherwise,
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this has one or more letters: "K" (White can castle kingside), "Q" (White
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can castle queenside), "k" (Black can castle kingside), and/or "q" (Black
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can castle queenside).
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2011-11-12 20:44:06 +01:00
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2012-01-01 01:52:19 +01:00
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4) En passant target square (in algebraic notation). If there's no en passant
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target square, this is "-". If a pawn has just made a 2-square move, this
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2017-09-10 10:30:09 +02:00
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is the position "behind" the pawn. This is recorded only if there is a pawn
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in position to make an en passant capture, and if there really is a pawn
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that might have advanced two squares.
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2011-11-12 20:44:06 +01:00
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2012-01-01 01:52:19 +01:00
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5) Halfmove clock. This is the number of halfmoves since the last pawn advance
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or capture. This is used to determine if a draw can be claimed under the
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fifty-move rule.
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2011-11-12 20:44:06 +01:00
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2012-01-01 01:52:19 +01:00
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6) Fullmove number. The number of the full move. It starts at 1, and is
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incremented after Black's move.
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2011-11-12 20:44:06 +01:00
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*/
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2014-10-12 14:38:00 +02:00
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unsigned char col, row, token;
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2014-05-31 14:23:03 +02:00
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size_t idx;
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2011-11-12 20:44:06 +01:00
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Square sq = SQ_A8;
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2013-05-03 19:03:42 +02:00
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std::istringstream ss(fenStr);
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2011-11-12 20:44:06 +01:00
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2016-05-30 20:56:34 +02:00
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std::memset(this, 0, sizeof(Position));
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std::memset(si, 0, sizeof(StateInfo));
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2016-09-18 00:05:29 +02:00
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std::fill_n(&pieceList[0][0], sizeof(pieceList) / sizeof(Square), SQ_NONE);
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2016-05-30 20:56:34 +02:00
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st = si;
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2013-05-03 19:03:42 +02:00
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ss >> std::noskipws;
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2011-11-12 20:44:06 +01:00
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2012-01-01 01:52:19 +01:00
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// 1. Piece placement
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2013-05-03 19:03:42 +02:00
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while ((ss >> token) && !isspace(token))
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2011-11-12 20:44:06 +01:00
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{
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2012-01-15 02:13:33 +01:00
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if (isdigit(token))
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2018-02-01 18:45:14 +01:00
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sq += (token - '0') * EAST; // Advance the given number of files
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2012-01-01 01:52:19 +01:00
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2012-01-15 02:13:33 +01:00
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else if (token == '/')
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2018-02-01 18:45:14 +01:00
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sq += 2 * SOUTH;
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2012-01-01 01:52:19 +01:00
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2014-05-31 14:23:03 +02:00
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else if ((idx = PieceToChar.find(token)) != string::npos)
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2011-11-12 20:44:06 +01:00
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{
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2016-09-18 00:05:29 +02:00
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put_piece(Piece(idx), sq);
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2013-11-30 20:12:34 +01:00
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++sq;
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2011-11-12 20:44:06 +01:00
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}
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}
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// 2. Active color
|
2013-05-03 19:03:42 +02:00
|
|
|
ss >> token;
|
2011-11-12 20:44:06 +01:00
|
|
|
sideToMove = (token == 'w' ? WHITE : BLACK);
|
2013-05-03 19:03:42 +02:00
|
|
|
ss >> token;
|
2012-01-01 01:52:19 +01:00
|
|
|
|
|
|
|
// 3. Castling availability. Compatible with 3 standards: Normal FEN standard,
|
|
|
|
// Shredder-FEN that uses the letters of the columns on which the rooks began
|
|
|
|
// the game instead of KQkq and also X-FEN standard that, in case of Chess960,
|
|
|
|
// if an inner rook is associated with the castling right, the castling tag is
|
|
|
|
// replaced by the file letter of the involved rook, as for the Shredder-FEN.
|
2013-05-03 19:03:42 +02:00
|
|
|
while ((ss >> token) && !isspace(token))
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
|
|
|
Square rsq;
|
|
|
|
Color c = islower(token) ? BLACK : WHITE;
|
2015-10-23 22:58:14 +02:00
|
|
|
Piece rook = make_piece(c, ROOK);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
token = char(toupper(token));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
if (token == 'K')
|
2015-10-23 22:58:14 +02:00
|
|
|
for (rsq = relative_square(c, SQ_H1); piece_on(rsq) != rook; --rsq) {}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
else if (token == 'Q')
|
2015-10-23 22:58:14 +02:00
|
|
|
for (rsq = relative_square(c, SQ_A1); piece_on(rsq) != rook; ++rsq) {}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
else if (token >= 'A' && token <= 'H')
|
2014-05-31 14:23:03 +02:00
|
|
|
rsq = make_square(File(token - 'A'), relative_rank(c, RANK_1));
|
2012-01-01 01:52:19 +01:00
|
|
|
|
|
|
|
else
|
|
|
|
continue;
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
set_castling_right(c, rsq);
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
// 4. En passant square. Ignore if no pawn capture is possible
|
2013-05-03 19:03:42 +02:00
|
|
|
if ( ((ss >> col) && (col >= 'a' && col <= 'h'))
|
|
|
|
&& ((ss >> row) && (row == '3' || row == '6')))
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
st->epSquare = make_square(File(col - 'a'), Rank(row - '1'));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
if ( !(attackers_to(st->epSquare) & pieces(sideToMove, PAWN))
|
|
|
|
|| !(pieces(~sideToMove, PAWN) & (st->epSquare + pawn_push(~sideToMove))))
|
2012-01-01 01:52:19 +01:00
|
|
|
st->epSquare = SQ_NONE;
|
|
|
|
}
|
2016-05-30 20:56:34 +02:00
|
|
|
else
|
|
|
|
st->epSquare = SQ_NONE;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
// 5-6. Halfmove clock and fullmove number
|
2013-05-03 19:03:42 +02:00
|
|
|
ss >> std::skipws >> st->rule50 >> gamePly;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2018-02-01 18:45:14 +01:00
|
|
|
// Convert from fullmove starting from 1 to gamePly starting from 0,
|
2012-01-01 01:52:19 +01:00
|
|
|
// handle also common incorrect FEN with fullmove = 0.
|
2014-05-31 14:23:03 +02:00
|
|
|
gamePly = std::max(2 * (gamePly - 1), 0) + (sideToMove == BLACK);
|
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
chess960 = isChess960;
|
2012-06-04 18:25:51 +02:00
|
|
|
thisThread = th;
|
2014-05-31 14:23:03 +02:00
|
|
|
set_state(st);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(pos_is_ok());
|
2016-05-30 20:56:34 +02:00
|
|
|
|
|
|
|
return *this;
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
/// Position::set_castling_right() is a helper function used to set castling
|
2012-01-15 02:13:33 +01:00
|
|
|
/// rights given the corresponding color and the rook starting square.
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
void Position::set_castling_right(Color c, Square rfrom) {
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
Square kfrom = square<KING>(c);
|
2012-06-04 18:25:51 +02:00
|
|
|
CastlingSide cs = kfrom < rfrom ? KING_SIDE : QUEEN_SIDE;
|
2014-05-31 14:23:03 +02:00
|
|
|
CastlingRight cr = (c | cs);
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
st->castlingRights |= cr;
|
|
|
|
castlingRightsMask[kfrom] |= cr;
|
|
|
|
castlingRightsMask[rfrom] |= cr;
|
|
|
|
castlingRookSquare[cr] = rfrom;
|
2012-06-04 18:25:51 +02:00
|
|
|
|
|
|
|
Square kto = relative_square(c, cs == KING_SIDE ? SQ_G1 : SQ_C1);
|
|
|
|
Square rto = relative_square(c, cs == KING_SIDE ? SQ_F1 : SQ_D1);
|
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
for (Square s = std::min(rfrom, rto); s <= std::max(rfrom, rto); ++s)
|
2012-06-04 18:25:51 +02:00
|
|
|
if (s != kfrom && s != rfrom)
|
2014-05-31 14:23:03 +02:00
|
|
|
castlingPath[cr] |= s;
|
2012-06-04 18:25:51 +02:00
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
for (Square s = std::min(kfrom, kto); s <= std::max(kfrom, kto); ++s)
|
2012-06-04 18:25:51 +02:00
|
|
|
if (s != kfrom && s != rfrom)
|
2014-05-31 14:23:03 +02:00
|
|
|
castlingPath[cr] |= s;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
/// Position::set_check_info() sets king attacks to detect if a move gives check
|
|
|
|
|
|
|
|
void Position::set_check_info(StateInfo* si) const {
|
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
si->blockersForKing[WHITE] = slider_blockers(pieces(BLACK), square<KING>(WHITE), si->pinners[BLACK]);
|
|
|
|
si->blockersForKing[BLACK] = slider_blockers(pieces(WHITE), square<KING>(BLACK), si->pinners[WHITE]);
|
2016-08-29 19:39:55 +02:00
|
|
|
|
|
|
|
Square ksq = square<KING>(~sideToMove);
|
|
|
|
|
|
|
|
si->checkSquares[PAWN] = attacks_from<PAWN>(ksq, ~sideToMove);
|
|
|
|
si->checkSquares[KNIGHT] = attacks_from<KNIGHT>(ksq);
|
|
|
|
si->checkSquares[BISHOP] = attacks_from<BISHOP>(ksq);
|
|
|
|
si->checkSquares[ROOK] = attacks_from<ROOK>(ksq);
|
|
|
|
si->checkSquares[QUEEN] = si->checkSquares[BISHOP] | si->checkSquares[ROOK];
|
|
|
|
si->checkSquares[KING] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
/// Position::set_state() computes the hash keys of the position, and other
|
|
|
|
/// data that once computed is updated incrementally as moves are made.
|
|
|
|
/// The function is only used when a new position is set up, and to verify
|
|
|
|
/// the correctness of the StateInfo data when running in debug mode.
|
|
|
|
|
|
|
|
void Position::set_state(StateInfo* si) const {
|
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
si->key = si->materialKey = 0;
|
|
|
|
si->pawnKey = Zobrist::noPawns;
|
2015-02-01 01:46:09 +01:00
|
|
|
si->nonPawnMaterial[WHITE] = si->nonPawnMaterial[BLACK] = VALUE_ZERO;
|
2015-10-23 22:58:14 +02:00
|
|
|
si->checkersBB = attackers_to(square<KING>(sideToMove)) & pieces(~sideToMove);
|
2014-05-31 14:23:03 +02:00
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
set_check_info(si);
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
for (Bitboard b = pieces(); b; )
|
|
|
|
{
|
|
|
|
Square s = pop_lsb(&b);
|
|
|
|
Piece pc = piece_on(s);
|
2016-09-18 00:05:29 +02:00
|
|
|
si->key ^= Zobrist::psq[pc][s];
|
2014-05-31 14:23:03 +02:00
|
|
|
}
|
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
if (si->epSquare != SQ_NONE)
|
|
|
|
si->key ^= Zobrist::enpassant[file_of(si->epSquare)];
|
2014-05-31 14:23:03 +02:00
|
|
|
|
|
|
|
if (sideToMove == BLACK)
|
|
|
|
si->key ^= Zobrist::side;
|
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
si->key ^= Zobrist::castling[si->castlingRights];
|
2014-05-31 14:23:03 +02:00
|
|
|
|
|
|
|
for (Bitboard b = pieces(PAWN); b; )
|
|
|
|
{
|
|
|
|
Square s = pop_lsb(&b);
|
2016-09-18 00:05:29 +02:00
|
|
|
si->pawnKey ^= Zobrist::psq[piece_on(s)][s];
|
2014-05-31 14:23:03 +02:00
|
|
|
}
|
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
for (Piece pc : Pieces)
|
|
|
|
{
|
|
|
|
if (type_of(pc) != PAWN && type_of(pc) != KING)
|
|
|
|
si->nonPawnMaterial[color_of(pc)] += pieceCount[pc] * PieceValue[MG][pc];
|
2014-05-31 14:23:03 +02:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
for (int cnt = 0; cnt < pieceCount[pc]; ++cnt)
|
|
|
|
si->materialKey ^= Zobrist::psq[pc][cnt];
|
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
/// Position::set() is an overload to initialize the position object with
|
|
|
|
/// the given endgame code string like "KBPKN". It is mainly a helper to
|
|
|
|
/// get the material key out of an endgame code.
|
|
|
|
|
|
|
|
Position& Position::set(const string& code, Color c, StateInfo* si) {
|
|
|
|
|
|
|
|
assert(code.length() > 0 && code.length() < 8);
|
|
|
|
assert(code[0] == 'K');
|
|
|
|
|
|
|
|
string sides[] = { code.substr(code.find('K', 1)), // Weak
|
|
|
|
code.substr(0, code.find('K', 1)) }; // Strong
|
|
|
|
|
|
|
|
std::transform(sides[c].begin(), sides[c].end(), sides[c].begin(), tolower);
|
|
|
|
|
|
|
|
string fenStr = "8/" + sides[0] + char(8 - sides[0].length() + '0') + "/8/8/8/8/"
|
|
|
|
+ sides[1] + char(8 - sides[1].length() + '0') + "/8 w - - 0 10";
|
|
|
|
|
|
|
|
return set(fenStr, false, si, nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
/// Position::fen() returns a FEN representation of the position. In case of
|
|
|
|
/// Chess960 the Shredder-FEN notation is used. This is mainly a debugging function.
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
const string Position::fen() const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
int emptyCnt;
|
2013-05-03 19:03:42 +02:00
|
|
|
std::ostringstream ss;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
for (Rank r = RANK_8; r >= RANK_1; --r)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
for (File f = FILE_A; f <= FILE_H; ++f)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
for (emptyCnt = 0; f <= FILE_H && empty(make_square(f, r)); ++f)
|
|
|
|
++emptyCnt;
|
2013-05-03 19:03:42 +02:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
if (emptyCnt)
|
2013-05-03 19:03:42 +02:00
|
|
|
ss << emptyCnt;
|
2014-05-31 14:23:03 +02:00
|
|
|
|
|
|
|
if (f <= FILE_H)
|
|
|
|
ss << PieceToChar[piece_on(make_square(f, r))];
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
if (r > RANK_1)
|
2013-05-03 19:03:42 +02:00
|
|
|
ss << '/';
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
ss << (sideToMove == WHITE ? " w " : " b ");
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
if (can_castle(WHITE_OO))
|
2015-02-01 01:46:09 +01:00
|
|
|
ss << (chess960 ? char('A' + file_of(castling_rook_square(WHITE | KING_SIDE))) : 'K');
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
if (can_castle(WHITE_OOO))
|
2015-02-01 01:46:09 +01:00
|
|
|
ss << (chess960 ? char('A' + file_of(castling_rook_square(WHITE | QUEEN_SIDE))) : 'Q');
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
if (can_castle(BLACK_OO))
|
2015-02-01 01:46:09 +01:00
|
|
|
ss << (chess960 ? char('a' + file_of(castling_rook_square(BLACK | KING_SIDE))) : 'k');
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
if (can_castle(BLACK_OOO))
|
2015-02-01 01:46:09 +01:00
|
|
|
ss << (chess960 ? char('a' + file_of(castling_rook_square(BLACK | QUEEN_SIDE))) : 'q');
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
if (!can_castle(WHITE) && !can_castle(BLACK))
|
2013-05-03 19:03:42 +02:00
|
|
|
ss << '-';
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2015-02-01 01:46:09 +01:00
|
|
|
ss << (ep_square() == SQ_NONE ? " - " : " " + UCI::square(ep_square()) + " ")
|
2014-05-31 14:23:03 +02:00
|
|
|
<< st->rule50 << " " << 1 + (gamePly - (sideToMove == BLACK)) / 2;
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
return ss.str();
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
/// Position::slider_blockers() returns a bitboard of all the pieces (both colors)
|
|
|
|
/// that are blocking attacks on the square 's' from 'sliders'. A piece blocks a
|
|
|
|
/// slider if removing that piece from the board would result in a position where
|
|
|
|
/// square 's' is attacked. For example, a king-attack blocking piece can be either
|
|
|
|
/// a pinned or a discovered check piece, according if its color is the opposite
|
2016-11-01 19:40:58 +01:00
|
|
|
/// or the same of the color of the slider.
|
2013-08-20 20:02:33 +02:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
Bitboard Position::slider_blockers(Bitboard sliders, Square s, Bitboard& pinners) const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
Bitboard blockers = 0;
|
2016-11-01 19:40:58 +01:00
|
|
|
pinners = 0;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-11-01 19:40:58 +01:00
|
|
|
// Snipers are sliders that attack 's' when a piece is removed
|
2017-09-10 10:30:09 +02:00
|
|
|
Bitboard snipers = ( (PseudoAttacks[ ROOK][s] & pieces(QUEEN, ROOK))
|
2016-11-01 19:40:58 +01:00
|
|
|
| (PseudoAttacks[BISHOP][s] & pieces(QUEEN, BISHOP))) & sliders;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-11-01 19:40:58 +01:00
|
|
|
while (snipers)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2016-11-01 19:40:58 +01:00
|
|
|
Square sniperSq = pop_lsb(&snipers);
|
|
|
|
Bitboard b = between_bb(s, sniperSq) & pieces();
|
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
if (b && !more_than_one(b))
|
2016-11-01 19:40:58 +01:00
|
|
|
{
|
2018-12-03 20:38:40 +01:00
|
|
|
blockers |= b;
|
2016-11-01 19:40:58 +01:00
|
|
|
if (b & pieces(color_of(piece_on(s))))
|
|
|
|
pinners |= sniperSq;
|
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
2018-12-03 20:38:40 +01:00
|
|
|
return blockers;
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
/// Position::attackers_to() computes a bitboard of all pieces which attack a
|
2015-02-01 01:46:09 +01:00
|
|
|
/// given square. Slider attacks use the occupied bitboard to indicate occupancy.
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2015-02-01 01:46:09 +01:00
|
|
|
Bitboard Position::attackers_to(Square s, Bitboard occupied) const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2015-02-01 01:46:09 +01:00
|
|
|
return (attacks_from<PAWN>(s, BLACK) & pieces(WHITE, PAWN))
|
|
|
|
| (attacks_from<PAWN>(s, WHITE) & pieces(BLACK, PAWN))
|
|
|
|
| (attacks_from<KNIGHT>(s) & pieces(KNIGHT))
|
2017-09-10 10:30:09 +02:00
|
|
|
| (attacks_bb< ROOK>(s, occupied) & pieces( ROOK, QUEEN))
|
2015-02-01 01:46:09 +01:00
|
|
|
| (attacks_bb<BISHOP>(s, occupied) & pieces(BISHOP, QUEEN))
|
|
|
|
| (attacks_from<KING>(s) & pieces(KING));
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
/// Position::legal() tests whether a pseudo-legal move is legal
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
bool Position::legal(Move m) const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(is_ok(m));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-15 02:13:33 +01:00
|
|
|
Color us = sideToMove;
|
2012-01-07 03:07:28 +01:00
|
|
|
Square from = from_sq(m);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
assert(color_of(moved_piece(m)) == us);
|
2015-10-23 22:58:14 +02:00
|
|
|
assert(piece_on(square<KING>(us)) == make_piece(us, KING));
|
2012-01-01 01:52:19 +01:00
|
|
|
|
|
|
|
// En passant captures are a tricky special case. Because they are rather
|
|
|
|
// uncommon, we do it simply by testing whether the king is attacked after
|
|
|
|
// the move is made.
|
2012-09-16 17:16:15 +02:00
|
|
|
if (type_of(m) == ENPASSANT)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2015-10-23 22:58:14 +02:00
|
|
|
Square ksq = square<KING>(us);
|
2014-05-31 14:23:03 +02:00
|
|
|
Square to = to_sq(m);
|
|
|
|
Square capsq = to - pawn_push(us);
|
2015-02-01 01:46:09 +01:00
|
|
|
Bitboard occupied = (pieces() ^ from ^ capsq) | to;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
assert(to == ep_square());
|
2013-11-30 20:12:34 +01:00
|
|
|
assert(moved_piece(m) == make_piece(us, PAWN));
|
2014-05-31 14:23:03 +02:00
|
|
|
assert(piece_on(capsq) == make_piece(~us, PAWN));
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(piece_on(to) == NO_PIECE);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2015-02-01 01:46:09 +01:00
|
|
|
return !(attacks_bb< ROOK>(ksq, occupied) & pieces(~us, QUEEN, ROOK))
|
|
|
|
&& !(attacks_bb<BISHOP>(ksq, occupied) & pieces(~us, QUEEN, BISHOP));
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// If the moving piece is a king, check whether the destination
|
2012-01-01 01:52:19 +01:00
|
|
|
// square is attacked by the opponent. Castling moves are checked
|
|
|
|
// for legality during move generation.
|
|
|
|
if (type_of(piece_on(from)) == KING)
|
2014-05-31 14:23:03 +02:00
|
|
|
return type_of(m) == CASTLING || !(attackers_to(to_sq(m)) & pieces(~us));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
// A non-king move is legal if and only if it is not pinned or it
|
|
|
|
// is moving along the ray towards or away from the king.
|
2018-12-03 20:38:40 +01:00
|
|
|
return !(blockers_for_king(us) & from)
|
2015-10-23 22:58:14 +02:00
|
|
|
|| aligned(from, to_sq(m), square<KING>(us));
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
/// Position::pseudo_legal() takes a random move and tests whether the move is
|
|
|
|
/// pseudo legal. It is used to validate moves from TT that can be corrupted
|
2012-01-01 01:52:19 +01:00
|
|
|
/// due to SMP concurrent access or hash position key aliasing.
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
bool Position::pseudo_legal(const Move m) const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
Color us = sideToMove;
|
2012-01-07 03:07:28 +01:00
|
|
|
Square from = from_sq(m);
|
|
|
|
Square to = to_sq(m);
|
2013-11-30 20:12:34 +01:00
|
|
|
Piece pc = moved_piece(m);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
// Use a slower but simpler function for uncommon cases
|
2012-09-16 17:16:15 +02:00
|
|
|
if (type_of(m) != NORMAL)
|
2013-05-03 19:03:42 +02:00
|
|
|
return MoveList<LEGAL>(*this).contains(m);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
// Is not a promotion, so promotion piece must be empty
|
2015-10-23 22:58:14 +02:00
|
|
|
if (promotion_type(m) - KNIGHT != NO_PIECE_TYPE)
|
2012-01-01 01:52:19 +01:00
|
|
|
return false;
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// If the 'from' square is not occupied by a piece belonging to the side to
|
2011-11-12 20:44:06 +01:00
|
|
|
// move, the move is obviously not legal.
|
2012-01-01 01:52:19 +01:00
|
|
|
if (pc == NO_PIECE || color_of(pc) != us)
|
2011-11-12 20:44:06 +01:00
|
|
|
return false;
|
|
|
|
|
|
|
|
// The destination square cannot be occupied by a friendly piece
|
2013-08-20 20:02:33 +02:00
|
|
|
if (pieces(us) & to)
|
2011-11-12 20:44:06 +01:00
|
|
|
return false;
|
|
|
|
|
|
|
|
// Handle the special case of a pawn move
|
2012-01-01 01:52:19 +01:00
|
|
|
if (type_of(pc) == PAWN)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
|
|
|
// We have already handled promotion moves, so destination
|
2014-05-31 14:23:03 +02:00
|
|
|
// cannot be on the 8th/1st rank.
|
|
|
|
if (rank_of(to) == relative_rank(us, RANK_8))
|
2011-11-12 20:44:06 +01:00
|
|
|
return false;
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
if ( !(attacks_from<PAWN>(from, us) & pieces(~us) & to) // Not a capture
|
|
|
|
&& !((from + pawn_push(us) == to) && empty(to)) // Not a single push
|
|
|
|
&& !( (from + 2 * pawn_push(us) == to) // Not a double push
|
|
|
|
&& (rank_of(from) == relative_rank(us, RANK_2))
|
|
|
|
&& empty(to)
|
|
|
|
&& empty(to - pawn_push(us))))
|
2011-11-12 20:44:06 +01:00
|
|
|
return false;
|
|
|
|
}
|
2017-09-10 10:30:09 +02:00
|
|
|
else if (!(attacks_from(type_of(pc), from) & to))
|
2011-11-12 20:44:06 +01:00
|
|
|
return false;
|
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
// Evasions generator already takes care to avoid some kind of illegal moves
|
2014-05-31 14:23:03 +02:00
|
|
|
// and legal() relies on this. We therefore have to take care that the same
|
|
|
|
// kind of moves are filtered out here.
|
2013-05-03 19:03:42 +02:00
|
|
|
if (checkers())
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
2012-06-04 18:25:51 +02:00
|
|
|
if (type_of(pc) != KING)
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
2013-05-03 19:03:42 +02:00
|
|
|
// Double check? In this case a king move is required
|
|
|
|
if (more_than_one(checkers()))
|
2012-01-01 01:52:19 +01:00
|
|
|
return false;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
// Our move must be a blocking evasion or a capture of the checking piece
|
2015-10-23 22:58:14 +02:00
|
|
|
if (!((between_bb(lsb(checkers()), square<KING>(us)) | checkers()) & to))
|
2012-01-01 01:52:19 +01:00
|
|
|
return false;
|
|
|
|
}
|
2014-05-31 14:23:03 +02:00
|
|
|
// In case of king moves under check we have to remove king so as to catch
|
|
|
|
// invalid moves like b1a1 when opposite queen is on c1.
|
2012-06-04 18:25:51 +02:00
|
|
|
else if (attackers_to(to, pieces() ^ from) & pieces(~us))
|
|
|
|
return false;
|
2012-01-01 01:52:19 +01:00
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
return true;
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
/// Position::gives_check() tests whether a pseudo-legal move gives a check
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
bool Position::gives_check(Move m) const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(is_ok(m));
|
2013-11-30 20:12:34 +01:00
|
|
|
assert(color_of(moved_piece(m)) == sideToMove);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-07 03:07:28 +01:00
|
|
|
Square from = from_sq(m);
|
|
|
|
Square to = to_sq(m);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// Is there a direct check?
|
2016-08-29 19:39:55 +02:00
|
|
|
if (st->checkSquares[type_of(piece_on(from))] & to)
|
2011-11-12 20:44:06 +01:00
|
|
|
return true;
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// Is there a discovered check?
|
2018-12-03 20:38:40 +01:00
|
|
|
if ( (st->blockersForKing[~sideToMove] & from)
|
2016-08-29 19:39:55 +02:00
|
|
|
&& !aligned(from, to, square<KING>(~sideToMove)))
|
2014-05-31 14:23:03 +02:00
|
|
|
return true;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
switch (type_of(m))
|
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
case NORMAL:
|
|
|
|
return false;
|
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
case PROMOTION:
|
2017-09-10 10:30:09 +02:00
|
|
|
return attacks_bb(promotion_type(m), to, pieces() ^ from) & square<KING>(~sideToMove);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// En passant capture with check? We have already handled the case
|
|
|
|
// of direct checks and ordinary discovered check, so the only case we
|
2011-11-12 20:44:06 +01:00
|
|
|
// need to handle is the unusual case of a discovered check through
|
|
|
|
// the captured pawn.
|
2013-05-03 19:03:42 +02:00
|
|
|
case ENPASSANT:
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
Square capsq = make_square(file_of(to), rank_of(from));
|
2012-06-04 18:25:51 +02:00
|
|
|
Bitboard b = (pieces() ^ from ^ capsq) | to;
|
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
return (attacks_bb< ROOK>(square<KING>(~sideToMove), b) & pieces(sideToMove, QUEEN, ROOK))
|
|
|
|
| (attacks_bb<BISHOP>(square<KING>(~sideToMove), b) & pieces(sideToMove, QUEEN, BISHOP));
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
2014-05-31 14:23:03 +02:00
|
|
|
case CASTLING:
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2012-06-04 18:25:51 +02:00
|
|
|
Square kfrom = from;
|
2014-05-31 14:23:03 +02:00
|
|
|
Square rfrom = to; // Castling is encoded as 'King captures the rook'
|
|
|
|
Square kto = relative_square(sideToMove, rfrom > kfrom ? SQ_G1 : SQ_C1);
|
|
|
|
Square rto = relative_square(sideToMove, rfrom > kfrom ? SQ_F1 : SQ_D1);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
return (PseudoAttacks[ROOK][rto] & square<KING>(~sideToMove))
|
|
|
|
&& (attacks_bb<ROOK>(rto, (pieces() ^ kfrom ^ rfrom) | rto | kto) & square<KING>(~sideToMove));
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
2013-05-03 19:03:42 +02:00
|
|
|
default:
|
|
|
|
assert(false);
|
|
|
|
return false;
|
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Position::do_move() makes a move, and saves all information necessary
|
|
|
|
/// to a StateInfo object. The move is assumed to be legal. Pseudo-legal
|
|
|
|
/// moves should be filtered out before this function is called.
|
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
void Position::do_move(Move m, StateInfo& newSt, bool givesCheck) {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(is_ok(m));
|
2011-11-12 20:44:06 +01:00
|
|
|
assert(&newSt != st);
|
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
thisThread->nodes.fetch_add(1, std::memory_order_relaxed);
|
2015-10-23 22:58:14 +02:00
|
|
|
Key k = st->key ^ Zobrist::side;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// Copy some fields of the old state to our new StateInfo object except the
|
|
|
|
// ones which are going to be recalculated from scratch anyway and then switch
|
|
|
|
// our state pointer to point to the new (ready to be updated) state.
|
2015-10-23 22:58:14 +02:00
|
|
|
std::memcpy(&newSt, st, offsetof(StateInfo, key));
|
2011-11-12 20:44:06 +01:00
|
|
|
newSt.previous = st;
|
|
|
|
st = &newSt;
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// Increment ply counters. In particular, rule50 will be reset to zero later on
|
2013-05-03 19:03:42 +02:00
|
|
|
// in case of a capture or a pawn move.
|
2013-11-30 20:12:34 +01:00
|
|
|
++gamePly;
|
|
|
|
++st->rule50;
|
|
|
|
++st->pliesFromNull;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-15 02:13:33 +01:00
|
|
|
Color us = sideToMove;
|
|
|
|
Color them = ~us;
|
2012-01-07 03:07:28 +01:00
|
|
|
Square from = from_sq(m);
|
|
|
|
Square to = to_sq(m);
|
2016-09-18 00:05:29 +02:00
|
|
|
Piece pc = piece_on(from);
|
|
|
|
Piece captured = type_of(m) == ENPASSANT ? make_piece(them, PAWN) : piece_on(to);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(color_of(pc) == us);
|
|
|
|
assert(captured == NO_PIECE || color_of(captured) == (type_of(m) != CASTLING ? them : us));
|
|
|
|
assert(type_of(captured) != KING);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
if (type_of(m) == CASTLING)
|
2013-05-03 19:03:42 +02:00
|
|
|
{
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(pc == make_piece(us, KING));
|
|
|
|
assert(captured == make_piece(us, ROOK));
|
2013-05-03 19:03:42 +02:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
Square rfrom, rto;
|
2015-10-23 22:58:14 +02:00
|
|
|
do_castling<true>(us, from, to, rfrom, rto);
|
2013-05-03 19:03:42 +02:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
k ^= Zobrist::psq[captured][rfrom] ^ Zobrist::psq[captured][rto];
|
|
|
|
captured = NO_PIECE;
|
2013-05-03 19:03:42 +02:00
|
|
|
}
|
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
if (captured)
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
|
|
|
Square capsq = to;
|
|
|
|
|
|
|
|
// If the captured piece is a pawn, update pawn hash key, otherwise
|
|
|
|
// update non-pawn material.
|
2016-09-18 00:05:29 +02:00
|
|
|
if (type_of(captured) == PAWN)
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
2012-09-16 17:16:15 +02:00
|
|
|
if (type_of(m) == ENPASSANT)
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
2015-10-23 22:58:14 +02:00
|
|
|
capsq -= pawn_push(us);
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(pc == make_piece(us, PAWN));
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(to == st->epSquare);
|
|
|
|
assert(relative_rank(us, to) == RANK_6);
|
|
|
|
assert(piece_on(to) == NO_PIECE);
|
|
|
|
assert(piece_on(capsq) == make_piece(them, PAWN));
|
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
board[capsq] = NO_PIECE; // Not done by remove_piece()
|
2012-01-01 01:52:19 +01:00
|
|
|
}
|
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
st->pawnKey ^= Zobrist::psq[captured][capsq];
|
2012-01-01 01:52:19 +01:00
|
|
|
}
|
|
|
|
else
|
2015-02-01 01:46:09 +01:00
|
|
|
st->nonPawnMaterial[them] -= PieceValue[MG][captured];
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2013-08-20 20:02:33 +02:00
|
|
|
// Update board and piece lists
|
2016-09-18 00:05:29 +02:00
|
|
|
remove_piece(captured, capsq);
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
// Update material hash key and prefetch access to materialTable
|
2016-09-18 00:05:29 +02:00
|
|
|
k ^= Zobrist::psq[captured][capsq];
|
|
|
|
st->materialKey ^= Zobrist::psq[captured][pieceCount[captured]];
|
2015-10-23 22:58:14 +02:00
|
|
|
prefetch(thisThread->materialTable[st->materialKey]);
|
2012-01-01 01:52:19 +01:00
|
|
|
|
|
|
|
// Reset rule 50 counter
|
|
|
|
st->rule50 = 0;
|
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
// Update hash key
|
2016-09-18 00:05:29 +02:00
|
|
|
k ^= Zobrist::psq[pc][from] ^ Zobrist::psq[pc][to];
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
// Reset en passant square
|
|
|
|
if (st->epSquare != SQ_NONE)
|
|
|
|
{
|
2012-09-16 17:16:15 +02:00
|
|
|
k ^= Zobrist::enpassant[file_of(st->epSquare)];
|
2011-11-12 20:44:06 +01:00
|
|
|
st->epSquare = SQ_NONE;
|
|
|
|
}
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// Update castling rights if needed
|
|
|
|
if (st->castlingRights && (castlingRightsMask[from] | castlingRightsMask[to]))
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
int cr = castlingRightsMask[from] | castlingRightsMask[to];
|
|
|
|
k ^= Zobrist::castling[st->castlingRights & cr];
|
|
|
|
st->castlingRights &= ~cr;
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
// Move the piece. The tricky Chess960 castling is handled earlier
|
|
|
|
if (type_of(m) != CASTLING)
|
2016-09-18 00:05:29 +02:00
|
|
|
move_piece(pc, from, to);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
// If the moving piece is a pawn do some special extra work
|
2016-09-18 00:05:29 +02:00
|
|
|
if (type_of(pc) == PAWN)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
// Set en-passant square if the moved pawn can be captured
|
2012-06-04 18:25:51 +02:00
|
|
|
if ( (int(to) ^ int(from)) == 16
|
2015-10-23 22:58:14 +02:00
|
|
|
&& (attacks_from<PAWN>(to - pawn_push(us), us) & pieces(them, PAWN)))
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2018-02-01 18:45:14 +01:00
|
|
|
st->epSquare = to - pawn_push(us);
|
2012-09-16 17:16:15 +02:00
|
|
|
k ^= Zobrist::enpassant[file_of(st->epSquare)];
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
else if (type_of(m) == PROMOTION)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2016-09-18 00:05:29 +02:00
|
|
|
Piece promotion = make_piece(us, promotion_type(m));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(relative_rank(us, to) == RANK_8);
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(type_of(promotion) >= KNIGHT && type_of(promotion) <= QUEEN);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
remove_piece(pc, to);
|
|
|
|
put_piece(promotion, to);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
// Update hash keys
|
2016-09-18 00:05:29 +02:00
|
|
|
k ^= Zobrist::psq[pc][to] ^ Zobrist::psq[promotion][to];
|
|
|
|
st->pawnKey ^= Zobrist::psq[pc][to];
|
|
|
|
st->materialKey ^= Zobrist::psq[promotion][pieceCount[promotion]-1]
|
|
|
|
^ Zobrist::psq[pc][pieceCount[pc]];
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
// Update material
|
2015-02-01 01:46:09 +01:00
|
|
|
st->nonPawnMaterial[us] += PieceValue[MG][promotion];
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
// Update pawn hash key and prefetch access to pawnsTable
|
2016-09-18 00:05:29 +02:00
|
|
|
st->pawnKey ^= Zobrist::psq[pc][from] ^ Zobrist::psq[pc][to];
|
2017-09-10 10:30:09 +02:00
|
|
|
prefetch2(thisThread->pawnsTable[st->pawnKey]);
|
2012-01-01 01:52:19 +01:00
|
|
|
|
|
|
|
// Reset rule 50 draw counter
|
|
|
|
st->rule50 = 0;
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// Set capture piece
|
2016-09-18 00:05:29 +02:00
|
|
|
st->capturedPiece = captured;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
// Update the key with the final value
|
2012-01-01 01:52:19 +01:00
|
|
|
st->key = k;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
// Calculate checkers bitboard (if move gives check)
|
|
|
|
st->checkersBB = givesCheck ? attackers_to(square<KING>(them)) & pieces(us) : 0;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-15 02:13:33 +01:00
|
|
|
sideToMove = ~sideToMove;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
// Update king attacks used for fast check detection
|
|
|
|
set_check_info(st);
|
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(pos_is_ok());
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Position::undo_move() unmakes a move. When it returns, the position should
|
|
|
|
/// be restored to exactly the same state as before the move was made.
|
|
|
|
|
|
|
|
void Position::undo_move(Move m) {
|
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(is_ok(m));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-15 02:13:33 +01:00
|
|
|
sideToMove = ~sideToMove;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-15 02:13:33 +01:00
|
|
|
Color us = sideToMove;
|
2012-01-07 03:07:28 +01:00
|
|
|
Square from = from_sq(m);
|
|
|
|
Square to = to_sq(m);
|
2016-09-18 00:05:29 +02:00
|
|
|
Piece pc = piece_on(to);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
assert(empty(from) || type_of(m) == CASTLING);
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(type_of(st->capturedPiece) != KING);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-09-16 17:16:15 +02:00
|
|
|
if (type_of(m) == PROMOTION)
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(relative_rank(us, to) == RANK_8);
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(type_of(pc) == promotion_type(m));
|
|
|
|
assert(type_of(pc) >= KNIGHT && type_of(pc) <= QUEEN);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
remove_piece(pc, to);
|
|
|
|
pc = make_piece(us, PAWN);
|
|
|
|
put_piece(pc, to);
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
if (type_of(m) == CASTLING)
|
2013-05-03 19:03:42 +02:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
Square rfrom, rto;
|
2015-10-23 22:58:14 +02:00
|
|
|
do_castling<false>(us, from, to, rfrom, rto);
|
2013-05-03 19:03:42 +02:00
|
|
|
}
|
|
|
|
else
|
2011-11-12 20:44:06 +01:00
|
|
|
{
|
2016-09-18 00:05:29 +02:00
|
|
|
move_piece(pc, to, from); // Put the piece back at the source square
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
if (st->capturedPiece)
|
2012-01-01 01:52:19 +01:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
Square capsq = to;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
if (type_of(m) == ENPASSANT)
|
|
|
|
{
|
|
|
|
capsq -= pawn_push(us);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(type_of(pc) == PAWN);
|
2014-05-31 14:23:03 +02:00
|
|
|
assert(to == st->previous->epSquare);
|
|
|
|
assert(relative_rank(us, to) == RANK_6);
|
|
|
|
assert(piece_on(capsq) == NO_PIECE);
|
2016-09-18 00:05:29 +02:00
|
|
|
assert(st->capturedPiece == make_piece(~us, PAWN));
|
2014-05-31 14:23:03 +02:00
|
|
|
}
|
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
put_piece(st->capturedPiece, capsq); // Restore the captured piece
|
2014-05-31 14:23:03 +02:00
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// Finally point our state pointer back to the previous state
|
|
|
|
st = st->previous;
|
2013-11-30 20:12:34 +01:00
|
|
|
--gamePly;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(pos_is_ok());
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
/// Position::do_castling() is a helper used to do/undo a castling move. This
|
2016-09-18 00:05:29 +02:00
|
|
|
/// is a bit tricky in Chess960 where from/to squares can overlap.
|
2014-05-31 14:23:03 +02:00
|
|
|
template<bool Do>
|
2015-10-23 22:58:14 +02:00
|
|
|
void Position::do_castling(Color us, Square from, Square& to, Square& rfrom, Square& rto) {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
bool kingSide = to > from;
|
|
|
|
rfrom = to; // Castling is encoded as "king captures friendly rook"
|
2015-10-23 22:58:14 +02:00
|
|
|
rto = relative_square(us, kingSide ? SQ_F1 : SQ_D1);
|
|
|
|
to = relative_square(us, kingSide ? SQ_G1 : SQ_C1);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-08-20 20:02:33 +02:00
|
|
|
// Remove both pieces first since squares could overlap in Chess960
|
2016-09-18 00:05:29 +02:00
|
|
|
remove_piece(make_piece(us, KING), Do ? from : to);
|
|
|
|
remove_piece(make_piece(us, ROOK), Do ? rfrom : rto);
|
2014-05-31 14:23:03 +02:00
|
|
|
board[Do ? from : to] = board[Do ? rfrom : rto] = NO_PIECE; // Since remove_piece doesn't do it for us
|
2016-09-18 00:05:29 +02:00
|
|
|
put_piece(make_piece(us, KING), Do ? to : from);
|
|
|
|
put_piece(make_piece(us, ROOK), Do ? rto : rfrom);
|
2013-05-03 19:03:42 +02:00
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
/// Position::do(undo)_null_move() is used to do(undo) a "null move": It flips
|
|
|
|
/// the side to move without executing any move on the board.
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
void Position::do_null_move(StateInfo& newSt) {
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
assert(!checkers());
|
2015-10-23 22:58:14 +02:00
|
|
|
assert(&newSt != st);
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
std::memcpy(&newSt, st, sizeof(StateInfo));
|
2013-05-03 19:03:42 +02:00
|
|
|
newSt.previous = st;
|
|
|
|
st = &newSt;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
if (st->epSquare != SQ_NONE)
|
|
|
|
{
|
|
|
|
st->key ^= Zobrist::enpassant[file_of(st->epSquare)];
|
|
|
|
st->epSquare = SQ_NONE;
|
2012-01-01 01:52:19 +01:00
|
|
|
}
|
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
st->key ^= Zobrist::side;
|
2015-10-23 22:58:14 +02:00
|
|
|
prefetch(TT.first_entry(st->key));
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2013-11-30 20:12:34 +01:00
|
|
|
++st->rule50;
|
2013-05-03 19:03:42 +02:00
|
|
|
st->pliesFromNull = 0;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-15 02:13:33 +01:00
|
|
|
sideToMove = ~sideToMove;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-08-29 19:39:55 +02:00
|
|
|
set_check_info(st);
|
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
assert(pos_is_ok());
|
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
void Position::undo_null_move() {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
assert(!checkers());
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
st = st->previous;
|
|
|
|
sideToMove = ~sideToMove;
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2015-02-01 01:46:09 +01:00
|
|
|
/// Position::key_after() computes the new hash key after the given move. Needed
|
2014-10-12 14:38:00 +02:00
|
|
|
/// for speculative prefetch. It doesn't recognize special moves like castling,
|
|
|
|
/// en-passant and promotions.
|
|
|
|
|
|
|
|
Key Position::key_after(Move m) const {
|
|
|
|
|
|
|
|
Square from = from_sq(m);
|
|
|
|
Square to = to_sq(m);
|
2016-09-18 00:05:29 +02:00
|
|
|
Piece pc = piece_on(from);
|
|
|
|
Piece captured = piece_on(to);
|
2014-10-12 14:38:00 +02:00
|
|
|
Key k = st->key ^ Zobrist::side;
|
|
|
|
|
|
|
|
if (captured)
|
2016-09-18 00:05:29 +02:00
|
|
|
k ^= Zobrist::psq[captured][to];
|
2014-10-12 14:38:00 +02:00
|
|
|
|
2016-09-18 00:05:29 +02:00
|
|
|
return k ^ Zobrist::psq[pc][to] ^ Zobrist::psq[pc][from];
|
2014-10-12 14:38:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2016-11-01 19:40:58 +01:00
|
|
|
/// Position::see_ge (Static Exchange Evaluation Greater or Equal) tests if the
|
2017-09-10 10:30:09 +02:00
|
|
|
/// SEE value of move is greater or equal to the given threshold. We'll use an
|
2016-11-01 19:40:58 +01:00
|
|
|
/// algorithm similar to alpha-beta pruning with a null window.
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
bool Position::see_ge(Move m, Value threshold) const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(is_ok(m));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
// Only deal with normal moves, assume others pass a simple see
|
|
|
|
if (type_of(m) != NORMAL)
|
|
|
|
return VALUE_ZERO >= threshold;
|
2016-11-01 19:40:58 +01:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
Bitboard stmAttackers;
|
2016-11-01 19:40:58 +01:00
|
|
|
Square from = from_sq(m), to = to_sq(m);
|
|
|
|
PieceType nextVictim = type_of(piece_on(from));
|
2018-12-03 20:38:40 +01:00
|
|
|
Color us = color_of(piece_on(from));
|
|
|
|
Color stm = ~us; // First consider opponent's move
|
|
|
|
Value balance; // Values of the pieces taken by us minus opponent's ones
|
2013-08-20 20:02:33 +02:00
|
|
|
|
2018-02-01 18:45:14 +01:00
|
|
|
// The opponent may be able to recapture so this is the best result
|
|
|
|
// we can hope for.
|
|
|
|
balance = PieceValue[MG][piece_on(to)] - threshold;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2018-02-01 18:45:14 +01:00
|
|
|
if (balance < VALUE_ZERO)
|
2016-11-01 19:40:58 +01:00
|
|
|
return false;
|
|
|
|
|
2018-02-01 18:45:14 +01:00
|
|
|
// Now assume the worst possible result: that the opponent can
|
|
|
|
// capture our piece for free.
|
2016-11-01 19:40:58 +01:00
|
|
|
balance -= PieceValue[MG][nextVictim];
|
2016-09-18 00:05:29 +02:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// If it is enough (like in PxQ) then return immediately. Note that
|
|
|
|
// in case nextVictim == KING we always return here, this is ok
|
|
|
|
// if the given move is legal.
|
|
|
|
if (balance >= VALUE_ZERO)
|
2016-11-01 19:40:58 +01:00
|
|
|
return true;
|
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// Find all attackers to the destination square, with the moving piece
|
|
|
|
// removed, but possibly an X-ray attacker added behind it.
|
|
|
|
Bitboard occupied = pieces() ^ from ^ to;
|
2016-11-01 19:40:58 +01:00
|
|
|
Bitboard attackers = attackers_to(to, occupied) & occupied;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-11-01 19:40:58 +01:00
|
|
|
while (true)
|
|
|
|
{
|
|
|
|
stmAttackers = attackers & pieces(stm);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// Don't allow pinned pieces to attack (except the king) as long as
|
|
|
|
// all pinners are on their original square.
|
|
|
|
if (!(st->pinners[~stm] & ~occupied))
|
2016-11-01 19:40:58 +01:00
|
|
|
stmAttackers &= ~st->blockersForKing[stm];
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// If stm has no more attackers then give up: stm loses
|
2016-11-01 19:40:58 +01:00
|
|
|
if (!stmAttackers)
|
2018-02-01 18:45:14 +01:00
|
|
|
break;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// Locate and remove the next least valuable attacker, and add to
|
|
|
|
// the bitboard 'attackers' the possibly X-ray attackers behind it.
|
2016-11-01 19:40:58 +01:00
|
|
|
nextVictim = min_attacker<PAWN>(byTypeBB, to, stmAttackers, occupied, attackers);
|
2016-09-18 00:05:29 +02:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
stm = ~stm; // Switch side to move
|
2013-05-03 19:03:42 +02:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// Negamax the balance with alpha = balance, beta = balance+1 and
|
|
|
|
// add nextVictim's value.
|
|
|
|
//
|
|
|
|
// (balance, balance+1) -> (-balance-1, -balance)
|
|
|
|
//
|
|
|
|
assert(balance < VALUE_ZERO);
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
balance = -balance - 1 - PieceValue[MG][nextVictim];
|
2016-11-01 19:40:58 +01:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// If balance is still non-negative after giving away nextVictim then we
|
|
|
|
// win. The only thing to be careful about it is that we should revert
|
|
|
|
// stm if we captured with the king when the opponent still has attackers.
|
|
|
|
if (balance >= VALUE_ZERO)
|
|
|
|
{
|
|
|
|
if (nextVictim == KING && (attackers & pieces(stm)))
|
|
|
|
stm = ~stm;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
assert(nextVictim != KING);
|
2016-11-01 19:40:58 +01:00
|
|
|
}
|
2018-12-03 20:38:40 +01:00
|
|
|
return us != stm; // We break the above loop when stm loses
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
/// Position::is_draw() tests whether the position is drawn by 50-move rule
|
|
|
|
/// or by repetition. It does not detect stalemates.
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
bool Position::is_draw(int ply) const {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-05-03 19:03:42 +02:00
|
|
|
if (st->rule50 > 99 && (!checkers() || MoveList<LEGAL>(*this).size()))
|
2011-11-12 20:44:06 +01:00
|
|
|
return true;
|
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
int end = std::min(st->rule50, st->pliesFromNull);
|
|
|
|
|
|
|
|
if (end < 4)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
StateInfo* stp = st->previous->previous;
|
|
|
|
int cnt = 0;
|
|
|
|
|
|
|
|
for (int i = 4; i <= end; i += 2)
|
2013-05-03 19:03:42 +02:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
stp = stp->previous->previous;
|
2012-01-01 01:52:19 +01:00
|
|
|
|
2018-02-01 18:45:14 +01:00
|
|
|
// Return a draw score if a position repeats once earlier but strictly
|
|
|
|
// after the root, or repeats twice before or at the root.
|
2017-09-10 10:30:09 +02:00
|
|
|
if ( stp->key == st->key
|
2018-02-01 18:45:14 +01:00
|
|
|
&& ++cnt + (ply > i) == 2)
|
2017-09-10 10:30:09 +02:00
|
|
|
return true;
|
2012-01-01 01:52:19 +01:00
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
// Position::has_repeated() tests whether there has been at least one repetition
|
|
|
|
// of positions since the last capture or pawn move.
|
|
|
|
|
|
|
|
bool Position::has_repeated() const {
|
|
|
|
|
|
|
|
StateInfo* stc = st;
|
|
|
|
while (true)
|
|
|
|
{
|
|
|
|
int i = 4, end = std::min(stc->rule50, stc->pliesFromNull);
|
|
|
|
|
|
|
|
if (end < i)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
StateInfo* stp = stc->previous->previous;
|
|
|
|
|
|
|
|
do {
|
|
|
|
stp = stp->previous->previous;
|
|
|
|
|
|
|
|
if (stp->key == stc->key)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
i += 2;
|
|
|
|
} while (i <= end);
|
|
|
|
|
|
|
|
stc = stc->previous;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Position::has_game_cycle() tests if the position has a move which draws by repetition,
|
|
|
|
/// or an earlier position has a move that directly reaches the current position.
|
|
|
|
|
|
|
|
bool Position::has_game_cycle(int ply) const {
|
|
|
|
|
|
|
|
int j;
|
|
|
|
|
|
|
|
int end = std::min(st->rule50, st->pliesFromNull);
|
|
|
|
|
|
|
|
if (end < 3)
|
|
|
|
return false;
|
|
|
|
|
|
|
|
Key originalKey = st->key;
|
|
|
|
StateInfo* stp = st->previous;
|
|
|
|
|
|
|
|
for (int i = 3; i <= end; i += 2)
|
|
|
|
{
|
|
|
|
stp = stp->previous->previous;
|
|
|
|
|
|
|
|
Key moveKey = originalKey ^ stp->key;
|
|
|
|
if ( (j = H1(moveKey), cuckoo[j] == moveKey)
|
|
|
|
|| (j = H2(moveKey), cuckoo[j] == moveKey))
|
|
|
|
{
|
|
|
|
Move move = cuckooMove[j];
|
|
|
|
Square s1 = from_sq(move);
|
|
|
|
Square s2 = to_sq(move);
|
|
|
|
|
|
|
|
if (!(between_bb(s1, s2) & pieces()))
|
|
|
|
{
|
|
|
|
// In the cuckoo table, both moves Rc1c5 and Rc5c1 are stored in the same
|
|
|
|
// location. We select the legal one by reversing the move variable if necessary.
|
|
|
|
if (empty(s1))
|
|
|
|
move = make_move(s2, s1);
|
|
|
|
|
|
|
|
if (ply > i)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
// For repetitions before or at the root, require one more
|
|
|
|
StateInfo* next_stp = stp;
|
|
|
|
for (int k = i + 2; k <= end; k += 2)
|
|
|
|
{
|
|
|
|
next_stp = next_stp->previous->previous;
|
|
|
|
if (next_stp->key == stp->key)
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2012-06-04 18:25:51 +02:00
|
|
|
/// Position::flip() flips position with the white and black sides reversed. This
|
2014-05-31 14:23:03 +02:00
|
|
|
/// is only useful for debugging e.g. for finding evaluation symmetry bugs.
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-06-04 18:25:51 +02:00
|
|
|
void Position::flip() {
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-08-20 20:02:33 +02:00
|
|
|
string f, token;
|
|
|
|
std::stringstream ss(fen());
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2014-05-31 14:23:03 +02:00
|
|
|
for (Rank r = RANK_8; r >= RANK_1; --r) // Piece placement
|
2013-08-20 20:02:33 +02:00
|
|
|
{
|
2014-05-31 14:23:03 +02:00
|
|
|
std::getline(ss, token, r > RANK_1 ? '/' : ' ');
|
2013-08-20 20:02:33 +02:00
|
|
|
f.insert(0, token + (f.empty() ? " " : "/"));
|
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-08-20 20:02:33 +02:00
|
|
|
ss >> token; // Active color
|
|
|
|
f += (token == "w" ? "B " : "W "); // Will be lowercased later
|
2012-06-04 18:25:51 +02:00
|
|
|
|
2013-08-20 20:02:33 +02:00
|
|
|
ss >> token; // Castling availability
|
|
|
|
f += token + " ";
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2015-10-23 22:58:14 +02:00
|
|
|
std::transform(f.begin(), f.end(), f.begin(),
|
|
|
|
[](char c) { return char(islower(c) ? toupper(c) : tolower(c)); });
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-08-20 20:02:33 +02:00
|
|
|
ss >> token; // En passant square
|
|
|
|
f += (token == "-" ? token : token.replace(1, 1, token[1] == '3' ? "6" : "3"));
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2013-08-20 20:02:33 +02:00
|
|
|
std::getline(ss, token); // Half and full moves
|
|
|
|
f += token;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2016-05-30 20:56:34 +02:00
|
|
|
set(f, is_chess960(), st, this_thread());
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2012-01-01 01:52:19 +01:00
|
|
|
assert(pos_is_ok());
|
2011-11-12 20:44:06 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
/// Position::pos_is_ok() performs some consistency checks for the
|
|
|
|
/// position object and raises an asserts if something wrong is detected.
|
2011-11-12 20:44:06 +01:00
|
|
|
/// This is meant to be helpful when debugging.
|
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
bool Position::pos_is_ok() const {
|
2014-05-31 14:23:03 +02:00
|
|
|
|
2018-12-03 20:38:40 +01:00
|
|
|
constexpr bool Fast = true; // Quick (default) or full check?
|
2014-05-31 14:23:03 +02:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
if ( (sideToMove != WHITE && sideToMove != BLACK)
|
|
|
|
|| piece_on(square<KING>(WHITE)) != W_KING
|
|
|
|
|| piece_on(square<KING>(BLACK)) != B_KING
|
|
|
|
|| ( ep_square() != SQ_NONE
|
|
|
|
&& relative_rank(sideToMove, ep_square()) != RANK_6))
|
|
|
|
assert(0 && "pos_is_ok: Default");
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
if (Fast)
|
|
|
|
return true;
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
if ( pieceCount[W_KING] != 1
|
|
|
|
|| pieceCount[B_KING] != 1
|
|
|
|
|| attackers_to(square<KING>(~sideToMove)) & pieces(sideToMove))
|
|
|
|
assert(0 && "pos_is_ok: Kings");
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
if ( (pieces(PAWN) & (Rank1BB | Rank8BB))
|
|
|
|
|| pieceCount[W_PAWN] > 8
|
|
|
|
|| pieceCount[B_PAWN] > 8)
|
|
|
|
assert(0 && "pos_is_ok: Pawns");
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
if ( (pieces(WHITE) & pieces(BLACK))
|
|
|
|
|| (pieces(WHITE) | pieces(BLACK)) != pieces()
|
|
|
|
|| popcount(pieces(WHITE)) > 16
|
|
|
|
|| popcount(pieces(BLACK)) > 16)
|
|
|
|
assert(0 && "pos_is_ok: Bitboards");
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
for (PieceType p1 = PAWN; p1 <= KING; ++p1)
|
|
|
|
for (PieceType p2 = PAWN; p2 <= KING; ++p2)
|
|
|
|
if (p1 != p2 && (pieces(p1) & pieces(p2)))
|
|
|
|
assert(0 && "pos_is_ok: Bitboards");
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
StateInfo si = *st;
|
|
|
|
set_state(&si);
|
|
|
|
if (std::memcmp(&si, st, sizeof(StateInfo)))
|
|
|
|
assert(0 && "pos_is_ok: State");
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
for (Piece pc : Pieces)
|
|
|
|
{
|
|
|
|
if ( pieceCount[pc] != popcount(pieces(color_of(pc), type_of(pc)))
|
|
|
|
|| pieceCount[pc] != std::count(board, board + SQUARE_NB, pc))
|
|
|
|
assert(0 && "pos_is_ok: Pieces");
|
2015-10-23 22:58:14 +02:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
for (int i = 0; i < pieceCount[pc]; ++i)
|
|
|
|
if (board[pieceList[pc][i]] != pc || index[pieceList[pc][i]] != i)
|
|
|
|
assert(0 && "pos_is_ok: Index");
|
2015-10-23 22:58:14 +02:00
|
|
|
}
|
2011-11-12 20:44:06 +01:00
|
|
|
|
2017-09-10 10:30:09 +02:00
|
|
|
for (Color c = WHITE; c <= BLACK; ++c)
|
|
|
|
for (CastlingSide s = KING_SIDE; s <= QUEEN_SIDE; s = CastlingSide(s + 1))
|
|
|
|
{
|
|
|
|
if (!can_castle(c | s))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if ( piece_on(castlingRookSquare[c | s]) != make_piece(c, ROOK)
|
|
|
|
|| castlingRightsMask[castlingRookSquare[c | s]] != (c | s)
|
|
|
|
|| (castlingRightsMask[square<KING>(c)] & (c | s)) != (c | s))
|
|
|
|
assert(0 && "pos_is_ok: Castling");
|
|
|
|
}
|
|
|
|
|
2011-11-12 20:44:06 +01:00
|
|
|
return true;
|
|
|
|
}
|