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58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <iostream>
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#include <string>
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#include "bitboard.h"
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#include "misc.h"
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#include "position.h"
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#include "search.h"
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#include "thread.h"
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using namespace std;
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extern void uci_loop();
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extern void benchmark(int argc, char* argv[]);
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extern void kpk_bitbase_init();
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int main(int argc, char* argv[]) {
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bitboards_init();
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Position::init();
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kpk_bitbase_init();
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Search::init();
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Threads.init();
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cout << engine_info() << endl;
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if (argc == 1)
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uci_loop();
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else if (string(argv[1]) == "bench")
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benchmark(argc, argv);
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else
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cerr << "\nUsage: stockfish bench [hash size = 128] [threads = 1] "
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<< "[limit = 12] [fen positions file = default] "
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<< "[limited by depth, time, nodes or perft = depth]" << endl;
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Threads.exit();
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}
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