/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include "bitboard.h" #include "misc.h" #include "position.h" #include "search.h" #include "thread.h" using namespace std; extern void uci_loop(); extern void benchmark(int argc, char* argv[]); extern void kpk_bitbase_init(); int main(int argc, char* argv[]) { bitboards_init(); Position::init(); kpk_bitbase_init(); Search::init(); Threads.init(); cout << engine_info() << endl; if (argc == 1) uci_loop(); else if (string(argv[1]) == "bench") benchmark(argc, argv); else cerr << "\nUsage: stockfish bench [hash size = 128] [threads = 1] " << "[limit = 12] [fen positions file = default] " << "[limited by depth, time, nodes or perft = depth]" << endl; Threads.exit(); }