/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include
#include
#include "bitboard.h"
#include "misc.h"
#include "position.h"
#include "search.h"
#include "thread.h"
using namespace std;
extern void uci_loop();
extern void benchmark(int argc, char* argv[]);
extern void kpk_bitbase_init();
int main(int argc, char* argv[]) {
bitboards_init();
Position::init();
kpk_bitbase_init();
Search::init();
Threads.init();
cout << engine_info() << endl;
if (argc == 1)
uci_loop();
else if (string(argv[1]) == "bench")
benchmark(argc, argv);
else
cerr << "\nUsage: stockfish bench [hash size = 128] [threads = 1] "
<< "[limit = 12] [fen positions file = default] "
<< "[limited by depth, time, nodes or perft = depth]" << endl;
Threads.exit();
}