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231 lines
6.8 KiB
C++
231 lines
6.8 KiB
C++
/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Stockfish is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <cassert>
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#include "bitboard.h"
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#include "types.h"
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namespace {
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enum Result {
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INVALID = 0,
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UNKNOWN = 1,
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DRAW = 2,
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WIN = 4
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};
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inline Result& operator|=(Result& r, Result v) { return r = Result(r | v); }
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struct KPKPosition {
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Result classify_leaf(int idx);
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Result classify(int idx, Result db[]);
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private:
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template<Color Us> Result classify(const Result db[]) const;
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template<Color Us> Bitboard k_attacks() const {
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return Us == WHITE ? StepAttacksBB[W_KING][wksq] : StepAttacksBB[B_KING][bksq];
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}
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Bitboard p_attacks() const { return StepAttacksBB[W_PAWN][psq]; }
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void decode_index(int idx);
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Square wksq, bksq, psq;
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Color stm;
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};
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// The possible pawns squares are 24, the first 4 files and ranks from 2 to 7
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const int IndexMax = 2 * 24 * 64 * 64; // stm * wp_sq * wk_sq * bk_sq = 196608
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// Each uint32_t stores results of 32 positions, one per bit
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uint32_t KPKBitbase[IndexMax / 32];
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int index(Square wksq, Square bksq, Square psq, Color stm);
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}
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uint32_t Bitbases::probe_kpk(Square wksq, Square wpsq, Square bksq, Color stm) {
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int idx = index(wksq, bksq, wpsq, stm);
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return KPKBitbase[idx / 32] & (1 << (idx & 31));
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}
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void Bitbases::init_kpk() {
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Result db[IndexMax];
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KPKPosition pos;
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int idx, bit, repeat = 1;
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// Initialize table with known win / draw positions
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for (idx = 0; idx < IndexMax; idx++)
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db[idx] = pos.classify_leaf(idx);
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// Iterate until all positions are classified (30 cycles needed)
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while (repeat)
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for (repeat = idx = 0; idx < IndexMax; idx++)
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if (db[idx] == UNKNOWN && (db[idx] = pos.classify(idx, db)) != UNKNOWN)
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repeat = 1;
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// Map 32 position results into one KPKBitbase[] entry
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for (idx = 0; idx < IndexMax / 32; idx++)
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for (bit = 0; bit < 32; bit++)
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if (db[32 * idx + bit] == WIN)
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KPKBitbase[idx] |= 1 << bit;
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}
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namespace {
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// A KPK bitbase index is an integer in [0, IndexMax] range
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//
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// Information is mapped in this way
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//
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// bit 0: side to move (WHITE or BLACK)
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// bit 1- 6: black king square (from SQ_A1 to SQ_H8)
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// bit 7-12: white king square (from SQ_A1 to SQ_H8)
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// bit 13-14: white pawn file (from FILE_A to FILE_D)
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// bit 15-17: white pawn rank - 1 (from RANK_2 - 1 to RANK_7 - 1)
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int index(Square w, Square b, Square p, Color c) {
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assert(file_of(p) <= FILE_D);
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return c + (b << 1) + (w << 7) + (file_of(p) << 13) + ((rank_of(p) - 1) << 15);
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}
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void KPKPosition::decode_index(int idx) {
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stm = Color(idx & 1);
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bksq = Square((idx >> 1) & 63);
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wksq = Square((idx >> 7) & 63);
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psq = File((idx >> 13) & 3) | Rank((idx >> 15) + 1);
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}
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Result KPKPosition::classify_leaf(int idx) {
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decode_index(idx);
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// Check if two pieces are on the same square or if a king can be captured
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if ( wksq == psq || wksq == bksq || bksq == psq
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|| (k_attacks<WHITE>() & bksq)
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|| (stm == WHITE && (p_attacks() & bksq)))
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return INVALID;
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// The position is an immediate win if it is white to move and the white
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// pawn can be promoted without getting captured.
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if ( rank_of(psq) == RANK_7
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&& stm == WHITE
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&& wksq != psq + DELTA_N
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&& ( square_distance(bksq, psq + DELTA_N) > 1
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||(k_attacks<WHITE>() & (psq + DELTA_N))))
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return WIN;
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// Check for known draw positions
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//
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// Case 1: Stalemate
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if ( stm == BLACK
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&& !(k_attacks<BLACK>() & ~(k_attacks<WHITE>() | p_attacks())))
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return DRAW;
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// Case 2: King can capture undefended pawn
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if ( stm == BLACK
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&& (k_attacks<BLACK>() & psq & ~k_attacks<WHITE>()))
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return DRAW;
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// Case 3: Black king in front of white pawn
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if ( bksq == psq + DELTA_N
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&& rank_of(psq) < RANK_7)
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return DRAW;
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// Case 4: White king in front of pawn and black has opposition
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if ( stm == WHITE
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&& wksq == psq + DELTA_N
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&& bksq == wksq + DELTA_N + DELTA_N
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&& rank_of(psq) < RANK_5)
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return DRAW;
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// Case 5: Stalemate with rook pawn
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if ( bksq == SQ_A8
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&& file_of(psq) == FILE_A)
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return DRAW;
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// Case 6: White king trapped on the rook file
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if ( file_of(wksq) == FILE_A
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&& file_of(psq) == FILE_A
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&& rank_of(wksq) > rank_of(psq)
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&& bksq == wksq + 2)
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return DRAW;
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return UNKNOWN;
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}
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template<Color Us>
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Result KPKPosition::classify(const Result db[]) const {
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// White to Move: If one move leads to a position classified as RESULT_WIN,
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// the result of the current position is RESULT_WIN. If all moves lead to
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// positions classified as RESULT_DRAW, the current position is classified
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// RESULT_DRAW otherwise the current position is classified as RESULT_UNKNOWN.
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//
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// Black to Move: If one move leads to a position classified as RESULT_DRAW,
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// the result of the current position is RESULT_DRAW. If all moves lead to
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// positions classified as RESULT_WIN, the position is classified RESULT_WIN.
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// Otherwise, the current position is classified as RESULT_UNKNOWN.
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Result r = INVALID;
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Bitboard b = k_attacks<Us>();
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while (b)
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{
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r |= Us == WHITE ? db[index(pop_lsb(&b), bksq, psq, BLACK)]
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: db[index(wksq, pop_lsb(&b), psq, WHITE)];
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if (Us == WHITE && (r & WIN))
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return WIN;
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if (Us == BLACK && (r & DRAW))
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return DRAW;
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}
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if (Us == WHITE && rank_of(psq) < RANK_7)
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{
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Square s = psq + DELTA_N;
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r |= db[index(wksq, bksq, s, BLACK)]; // Single push
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if (rank_of(s) == RANK_3 && s != wksq && s != bksq)
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r |= db[index(wksq, bksq, s + DELTA_N, BLACK)]; // Double push
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if (r & WIN)
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return WIN;
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}
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return r & UNKNOWN ? UNKNOWN : Us == WHITE ? DRAW : WIN;
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}
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Result KPKPosition::classify(int idx, Result db[]) {
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decode_index(idx);
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return stm == WHITE ? classify<WHITE>(db) : classify<BLACK>(db);
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}
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}
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