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502 lines
20 KiB
Java
502 lines
20 KiB
Java
/*
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CuckooChess - A java chess program.
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Copyright (C) 2011 Peter Österlund, peterosterlund2@gmail.com
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package chess;
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import org.junit.AfterClass;
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import org.junit.BeforeClass;
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import org.junit.Test;
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import static org.junit.Assert.*;
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/**
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*
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* @author petero
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*/
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public class EvaluateTest {
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public EvaluateTest() {
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}
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@BeforeClass
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public static void setUpClass() throws Exception {
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}
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@AfterClass
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public static void tearDownClass() throws Exception {
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}
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/**
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* Test of evalPos method, of class Evaluate.
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*/
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@Test
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public void testEvalPos() throws ChessParseError {
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System.out.println("evalPos");
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Position pos = TextIO.readFEN(TextIO.startPosFEN);
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UndoInfo ui = new UndoInfo();
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pos.makeMove(TextIO.stringToMove(pos, "e4"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "e5"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Nf3"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Nc6"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Bb5"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Nge7"), ui);
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assertTrue(moveScore(pos, "O-O") > 0); // Castling is good
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assertTrue(moveScore(pos, "Ke2") < 0); // Losing right to castle is bad
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assertTrue(moveScore(pos, "Kf1") < 0);
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assertTrue(moveScore(pos, "Rg1") < 0);
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assertTrue(moveScore(pos, "Rf1") < 0);
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pos = TextIO.readFEN("8/8/8/1r3k2/4pP2/4P3/8/4K2R w K - 0 1");
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assertEquals(true, pos.h1Castle());
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int cs1 = evalWhite(pos);
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pos.setCastleMask(pos.getCastleMask() & ~(1 << Position.H1_CASTLE));
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assertEquals(false, pos.h1Castle());
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int cs2 = evalWhite(pos);
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assertTrue(cs2 >= cs1); // No bonus for useless castle right
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// Test rook open file bonus
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pos = TextIO.readFEN("r4rk1/1pp1qppp/3b1n2/4p3/2B1P1b1/1QN2N2/PP3PPP/R3R1K1 w - - 0 1");
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int ms1 = moveScore(pos, "Red1");
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int ms2 = moveScore(pos, "Rec1");
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int ms3 = moveScore(pos, "Rac1");
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int ms4 = moveScore(pos, "Rad1");
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assertTrue(ms1 > 0); // Good to have rook on open file
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assertTrue(ms2 > 0); // Good to have rook on half-open file
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assertTrue(ms1 > ms2); // Open file better than half-open file
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assertTrue(ms3 > 0);
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assertTrue(ms4 > 0);
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assertTrue(ms4 > ms1);
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assertTrue(ms3 > ms2);
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pos = TextIO.readFEN("r3kb1r/p3pp1p/bpPq1np1/4N3/2pP4/2N1PQ2/P1PB1PPP/R3K2R b KQkq - 0 12");
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assertTrue(moveScore(pos, "O-O-O") > 0); // Black long castle is bad for black
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pos.makeMove(TextIO.stringToMove(pos, "O-O-O"), ui);
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assertTrue(moveScore(pos, "O-O") > 0); // White short castle is good for white
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pos = TextIO.readFEN("8/3k4/2p5/1pp5/1P1P4/3K4/8/8 w - - 0 1");
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int sc1 = moveScore(pos, "bxc5");
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int sc2 = moveScore(pos, "dxc5");
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assertTrue(sc1 < sc2); // Don't give opponent a passed pawn.
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pos = TextIO.readFEN("8/pp1bk3/8/8/8/8/PPPBK3/8 w - - 0 1");
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sc1 = evalWhite(pos);
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pos.setPiece(Position.getSquare(3, 1), Piece.EMPTY);
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pos.setPiece(Position.getSquare(3, 0), Piece.WBISHOP);
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sc2 = evalWhite(pos);
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assertTrue(sc2 > sc1); // Easier to win if bishops on same color
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// Test bishop mobility
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pos = TextIO.readFEN("r1bqkbnr/pppp1ppp/2n5/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 2 3");
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sc1 = moveScore(pos, "Bd3");
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sc2 = moveScore(pos, "Bc4");
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assertTrue(sc2 > sc1);
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}
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/**
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* Test of pieceSquareEval method, of class Evaluate.
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*/
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@Test
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public void testPieceSquareEval() throws ChessParseError {
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System.out.println("pieceSquareEval");
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Position pos = TextIO.readFEN(TextIO.startPosFEN);
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int score = evalWhite(pos);
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assertEquals(0, score); // Should be zero, by symmetry
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UndoInfo ui = new UndoInfo();
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pos.makeMove(TextIO.stringToMove(pos, "e4"), ui);
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score = evalWhite(pos);
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assertTrue(score > 0); // Centralizing a pawn is a good thing
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pos.makeMove(TextIO.stringToMove(pos, "e5"), ui);
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score = evalWhite(pos);
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assertEquals(0, score); // Should be zero, by symmetry
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assertTrue(moveScore(pos, "Nf3") > 0); // Developing knight is good
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pos.makeMove(TextIO.stringToMove(pos, "Nf3"), ui);
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assertTrue(moveScore(pos, "Nc6") < 0); // Developing knight is good
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pos.makeMove(TextIO.stringToMove(pos, "Nc6"), ui);
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assertTrue(moveScore(pos, "Bb5") > 0); // Developing bishop is good
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pos.makeMove(TextIO.stringToMove(pos, "Bb5"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Nge7"), ui);
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assertTrue(moveScore(pos, "Qe2") > 0); // Queen away from edge is good
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score = evalWhite(pos);
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pos.makeMove(TextIO.stringToMove(pos, "Bxc6"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Nxc6"), ui);
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int score2 = evalWhite(pos);
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assertTrue(score2 < score); // Bishop worth more than knight in this case
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pos = TextIO.readFEN("5k2/4nppp/p1n5/1pp1p3/4P3/2P1BN2/PP3PPP/3R2K1 w - - 0 1");
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assertTrue(moveScore(pos, "Rd7") > 0); // Rook on 7:th rank is good
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assertTrue(moveScore(pos, "Rd8") <= 0); // Rook on 8:th rank not particularly good
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pos.setPiece(TextIO.getSquare("a1"), Piece.WROOK);
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assertTrue(moveScore(pos, "Rac1") > 0); // Rook on c-f files considered good
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pos = TextIO.readFEN("r4rk1/pppRRppp/1q4b1/n7/8/2N3B1/PPP1QPPP/6K1 w - - 0 1");
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score = evalWhite(pos);
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assertTrue(score > 100); // Two rooks on 7:th rank is very good
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}
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/**
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* Test of tradeBonus method, of class Evaluate.
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*/
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@Test
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public void testTradeBonus() throws ChessParseError {
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System.out.println("tradeBonus");
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String fen = "8/5k2/6r1/2p1p3/3p4/2P2N2/3PPP2/4K1R1 w - - 0 1";
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Position pos = TextIO.readFEN(fen);
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int score1 = evalWhite(pos);
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UndoInfo ui = new UndoInfo();
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pos.makeMove(TextIO.stringToMove(pos, "Rxg6"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Kxg6"), ui);
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int score2 = evalWhite(pos);
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assertTrue(score2 > score1); // White ahead, trading pieces is good
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pos = TextIO.readFEN(fen);
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pos.makeMove(TextIO.stringToMove(pos, "cxd4"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "cxd4"), ui);
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score2 = evalWhite(pos);
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assertTrue(score2 < score1); // White ahead, trading pawns is bad
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pos = TextIO.readFEN("8/8/1b2b3/4kp2/5N2/4NKP1/6B1/8 w - - 0 62");
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score1 = evalWhite(pos);
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pos.makeMove(TextIO.stringToMove(pos, "Nxe6"), ui);
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pos.makeMove(TextIO.stringToMove(pos, "Kxe6"), ui);
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score2 = evalWhite(pos);
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assertTrue(score2 > score1); // White ahead, trading pieces is good
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}
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/**
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* Test of material method, of class Evaluate.
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*/
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@Test
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public void testMaterial() throws ChessParseError {
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System.out.println("material");
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Position pos = TextIO.readFEN(TextIO.startPosFEN);
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assertEquals(0, Evaluate.material(pos));
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final int pV = Evaluate.pV;
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final int qV = Evaluate.qV;
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assertTrue(pV != 0);
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assertTrue(qV != 0);
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assertTrue(qV > pV);
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UndoInfo ui = new UndoInfo();
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pos.makeMove(TextIO.stringToMove(pos, "e4"), ui);
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assertEquals(0, Evaluate.material(pos));
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pos.makeMove(TextIO.stringToMove(pos, "d5"), ui);
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assertEquals(0, Evaluate.material(pos));
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pos.makeMove(TextIO.stringToMove(pos, "exd5"), ui);
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assertEquals(pV, Evaluate.material(pos));
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pos.makeMove(TextIO.stringToMove(pos, "Qxd5"), ui);
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assertEquals(0, Evaluate.material(pos));
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pos.makeMove(TextIO.stringToMove(pos, "Nc3"), ui);
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assertEquals(0, Evaluate.material(pos));
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pos.makeMove(TextIO.stringToMove(pos, "Qxd2"), ui);
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assertEquals(-pV, Evaluate.material(pos));
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pos.makeMove(TextIO.stringToMove(pos, "Qxd2"), ui);
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assertEquals(-pV+qV, Evaluate.material(pos));
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}
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/**
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* Test of kingSafety method, of class Evaluate.
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*/
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@Test
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public void testKingSafety() throws ChessParseError {
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System.out.println("kingSafety");
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Position pos = TextIO.readFEN("r3kb1r/p1p1pppp/b2q1n2/4N3/3P4/2N1PQ2/P2B1PPP/R3R1K1 w kq - 0 1");
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int s1 = evalWhite(pos);
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pos.setPiece(TextIO.getSquare("g7"), Piece.EMPTY);
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pos.setPiece(TextIO.getSquare("b7"), Piece.BPAWN);
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int s2 = evalWhite(pos);
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assertTrue(s2 < s1); // Half-open g-file is bad for white
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// Trapping rook with own king is bad
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pos = TextIO.readFEN("rnbqk1nr/pppp1ppp/8/8/1bBpP3/8/PPP2PPP/RNBQK1NR w KQkq - 2 4");
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s1 = evalWhite(pos);
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pos.setPiece(TextIO.getSquare("e1"), Piece.EMPTY);
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pos.setPiece(TextIO.getSquare("f1"), Piece.WKING);
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s2 = evalWhite(pos);
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assertTrue(s2 < s1);
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pos = TextIO.readFEN("rnbqk1nr/pppp1ppp/8/8/1bBpPB2/8/PPP1QPPP/RN1K2NR w kq - 0 1");
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s1 = evalWhite(pos);
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pos.setPiece(TextIO.getSquare("d1"), Piece.EMPTY);
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pos.setPiece(TextIO.getSquare("c1"), Piece.WKING);
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s2 = evalWhite(pos);
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assertTrue(s2 < s1);
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}
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/**
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* Test of endGameEval method, of class Evaluate.
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*/
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@Test
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public void testEndGameEval() throws ChessParseError {
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System.out.println("endGameEval");
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Position pos = new Position();
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pos.setPiece(Position.getSquare(4, 1), Piece.WKING);
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pos.setPiece(Position.getSquare(4, 6), Piece.BKING);
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int score = evalWhite(pos);
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assertEquals(0, score);
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pos.setPiece(Position.getSquare(3, 1), Piece.WBISHOP);
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score = evalWhite(pos);
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assertTrue(Math.abs(score) < 50); // Insufficient material to mate
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pos.setPiece(Position.getSquare(3, 1), Piece.WKNIGHT);
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score = evalWhite(pos);
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assertTrue(Math.abs(score) < 50); // Insufficient material to mate
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pos.setPiece(Position.getSquare(3, 1), Piece.WROOK);
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score = evalWhite(pos);
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final int rV = Evaluate.rV;
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assertTrue(Math.abs(score) > rV + 100); // Enough material to force mate
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pos.setPiece(Position.getSquare(3, 6), Piece.BBISHOP);
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score = evalWhite(pos);
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final int bV = Evaluate.bV;
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assertTrue(score >= 0);
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assertTrue(score < rV - bV); // Insufficient excess material to mate
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pos.setPiece(Position.getSquare(5, 6), Piece.BROOK);
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score = evalWhite(pos);
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assertTrue(score <= 0);
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assertTrue(-score < bV);
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pos.setPiece(Position.getSquare(2, 6), Piece.BBISHOP);
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score = evalWhite(pos);
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assertTrue(-score > bV * 2 + 100);
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// KrpKn is win for white
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pos = TextIO.readFEN("8/3bk3/8/8/8/3P4/3RK3/8 w - - 0 1");
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score = evalWhite(pos);
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final int pV = Evaluate.pV;
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assertTrue(score > rV + pV - bV - 100);
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// KNNK is a draw
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pos = TextIO.readFEN("8/8/4k3/8/8/3NK3/3N4/8 w - - 0 1");
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score = evalWhite(pos);
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assertTrue(Math.abs(score) < 50);
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pos = TextIO.readFEN("8/8/3k4/8/8/3NK3/2B5/8 b - - 0 1");
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score = evalWhite(pos);
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final int nV = Evaluate.nV;
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assertTrue(score > bV + nV + 150); // KBNK is won, should have a bonus
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score = moveScore(pos, "Kc6");
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assertTrue(score > 0); // Black king going into wrong corner, good for white
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score = moveScore(pos, "Ke6");
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assertTrue(score < 0); // Black king going away from wrong corner, good for black
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// KRN vs KR is generally drawn
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pos = TextIO.readFEN("rk/p/8/8/8/8/NKR/8 w - - 0 1");
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score = evalWhite(pos);
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assertTrue(score < nV - 2 * pV);
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// KRKB, defending king should prefer corner that bishop cannot attack
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pos = TextIO.readFEN("6B1/8/8/8/8/2k5/4r3/2K5 w - - 0 93");
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score = evalWhite(pos);
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assertTrue(score >= -pV);
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score = moveScore(pos, "Kd1");
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assertTrue(score < 0);
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score = moveScore(pos, "Kb1");
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assertTrue(score > 0);
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}
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/**
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* Test of endGameEval method, of class Evaluate.
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*/
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@Test
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public void testPassedPawns() throws ChessParseError {
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System.out.println("passedPawns");
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Position pos = TextIO.readFEN("8/8/8/P3k/8/8/p/K w");
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int score = evalWhite(pos);
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assertTrue(score > 300); // Unstoppable passed pawn
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pos.whiteMove = false;
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score = evalWhite(pos);
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assertTrue(score <= 0); // Not unstoppable
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pos = TextIO.readFEN("4R3/8/8/3K4/8/4pk2/8/8 w - - 0 1");
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score = evalWhite(pos);
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pos.setPiece(TextIO.getSquare("d5"), Piece.EMPTY);
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pos.setPiece(TextIO.getSquare("d4"), Piece.WKING);
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int score2 = evalWhite(pos);
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assertTrue(score2 > score); // King closer to passed pawn promotion square
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// Connected passed pawn test. Disabled because it didn't help in tests
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// pos = TextIO.readFEN("4k3/8/8/4P3/3P1K2/8/8/8 w - - 0 1");
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// score = evalWhite(pos);
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// pos.setPiece(TextIO.getSquare("d4"), Piece.EMPTY);
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// pos.setPiece(TextIO.getSquare("d5"), Piece.WPAWN);
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// score2 = evalWhite(pos);
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// assertTrue(score2 > score); // Advancing passed pawn is good
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}
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/**
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* Test of endGameEval method, of class Evaluate.
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*/
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@Test
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public void testBishAndRookPawns() throws ChessParseError {
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System.out.println("bishAndRookPawns");
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final int pV = Evaluate.pV;
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final int bV = Evaluate.bV;
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final int winScore = pV + bV;
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final int drawish = (pV + bV) / 20;
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Position pos = TextIO.readFEN("k7/8/8/8/2B5/2K5/P7/8 w - - 0 1");
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assertTrue(evalWhite(pos) > winScore);
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pos = TextIO.readFEN("k7/8/8/8/3B4/2K5/P7/8 w - - 0 1");
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assertTrue(evalWhite(pos) < drawish);
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pos = TextIO.readFEN("8/2k5/8/8/3B4/2K5/P7/8 w - - 0 1");
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assertTrue(evalWhite(pos) > winScore);
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pos = TextIO.readFEN("8/2k5/8/8/3B4/2K4P/8/8 w - - 0 1");
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assertTrue(evalWhite(pos) > winScore);
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pos = TextIO.readFEN("8/2k5/8/8/4B3/2K4P/8/8 w - - 0 1");
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assertTrue(evalWhite(pos) > winScore);
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pos = TextIO.readFEN("8/6k1/8/8/4B3/2K4P/8/8 w - - 0 1");
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assertTrue(evalWhite(pos) < drawish);
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pos = TextIO.readFEN("8/6k1/8/8/4B3/2K4P/7P/8 w - - 0 1");
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assertTrue(evalWhite(pos) < drawish);
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pos = TextIO.readFEN("8/6k1/8/8/2B1B3/2K4P/7P/8 w - - 0 1");
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assertTrue(evalWhite(pos) < drawish);
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pos = TextIO.readFEN("8/6k1/8/2B5/4B3/2K4P/7P/8 w - - 0 1");
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assertTrue(evalWhite(pos) > winScore);
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pos = TextIO.readFEN("8/6k1/8/8/4B3/2K4P/P7/8 w - - 0 1");
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assertTrue(evalWhite(pos) > winScore);
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pos = TextIO.readFEN("8/6k1/8/8/4B3/2K3PP/8/8 w - - 0 1");
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assertTrue(evalWhite(pos) > winScore);
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}
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@Test
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public void testTrappedBishop() throws ChessParseError {
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Position pos = TextIO.readFEN("r2q1rk1/ppp2ppp/3p1n2/8/3P4/1P1Q1NP1/b1P2PBP/2KR3R w - - 0 1");
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assertTrue(evalWhite(pos) > 0); // Black has trapped bishop
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pos = TextIO.readFEN("r2q2k1/pp1b1p1p/2p2np1/3p4/3P4/1BNQ2P1/PPPB1P1b/2KR4 w - - 0 1");
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assertTrue(evalWhite(pos) > 0); // Black has trapped bishop
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|
}
|
|
|
|
/**
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|
* Test of endGameEval method, of class Evaluate.
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|
*/
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|
@Test
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|
public void testKQKP() throws ChessParseError {
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|
System.out.println("KQKP");
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|
final int pV = Evaluate.pV;
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|
final int qV = Evaluate.qV;
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|
final int winScore = qV - pV - 200;
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|
final int drawish = (pV + qV) / 20;
|
|
|
|
// Pawn on a2
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|
Position pos = TextIO.readFEN("8/8/1K6/8/8/Q7/p7/1k6 w - - 0 1");
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|
assertTrue(evalWhite(pos) < drawish);
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|
pos = TextIO.readFEN("8/8/8/1K6/8/Q7/p7/1k6 w - - 0 1");
|
|
assertTrue(evalWhite(pos) > winScore);
|
|
pos = TextIO.readFEN("3Q4/8/8/8/K7/8/1kp5/8 w - - 0 1");
|
|
assertTrue(evalWhite(pos) > winScore);
|
|
|
|
// Pawn on c2
|
|
pos = TextIO.readFEN("3Q4/8/8/8/3K4/8/1kp5/8 w - - 0 1");
|
|
assertTrue(evalWhite(pos) < drawish);
|
|
pos = TextIO.readFEN("3Q4/8/8/8/8/4K3/1kp5/8 w - - 0 1");
|
|
assertTrue(evalWhite(pos) > winScore);
|
|
}
|
|
|
|
@Test
|
|
public void testKRKP() throws ChessParseError {
|
|
System.out.println("KRKP");
|
|
final int pV = Evaluate.pV;
|
|
final int rV = Evaluate.rV;
|
|
final int winScore = rV - pV;
|
|
final int drawish = (pV + rV) / 20;
|
|
Position pos = TextIO.readFEN("6R1/8/8/8/5K2/2kp4/8/8 w - - 0 1");
|
|
assertTrue(evalWhite(pos) > winScore);
|
|
pos.whiteMove = !pos.whiteMove;
|
|
assertTrue(evalWhite(pos) < drawish);
|
|
}
|
|
|
|
@Test
|
|
public void testCantWin() throws ChessParseError {
|
|
Position pos = TextIO.readFEN("8/8/8/3k4/3p4/3K4/4N3/8 w - - 0 1");
|
|
int score1 = evalWhite(pos);
|
|
assertTrue(score1 < 0);
|
|
UndoInfo ui = new UndoInfo();
|
|
pos.makeMove(TextIO.stringToMove(pos, "Nxd4"), ui);
|
|
int score2 = evalWhite(pos);
|
|
assertTrue(score2 <= 0);
|
|
assertTrue(score2 > score1);
|
|
}
|
|
|
|
/** Return static evaluation score for white, regardless of whose turn it is to move. */
|
|
final static int evalWhite(Position pos) {
|
|
Evaluate eval = new Evaluate();
|
|
int ret = eval.evalPos(pos);
|
|
Position symPos = swapColors(pos);
|
|
int symScore = eval.evalPos(symPos);
|
|
assertEquals(ret, symScore);
|
|
if (!pos.whiteMove) {
|
|
ret = -ret;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
final static Position swapColors(Position pos) {
|
|
Position sym = new Position();
|
|
sym.whiteMove = !pos.whiteMove;
|
|
for (int x = 0; x < 8; x++) {
|
|
for (int y = 0; y < 8; y++) {
|
|
int p = pos.getPiece(Position.getSquare(x, y));
|
|
p = Piece.isWhite(p) ? Piece.makeBlack(p) : Piece.makeWhite(p);
|
|
sym.setPiece(Position.getSquare(x, 7-y), p);
|
|
}
|
|
}
|
|
|
|
int castleMask = 0;
|
|
if (pos.a1Castle()) castleMask |= 1 << Position.A8_CASTLE;
|
|
if (pos.h1Castle()) castleMask |= 1 << Position.H8_CASTLE;
|
|
if (pos.a8Castle()) castleMask |= 1 << Position.A1_CASTLE;
|
|
if (pos.h8Castle()) castleMask |= 1 << Position.H1_CASTLE;
|
|
sym.setCastleMask(castleMask);
|
|
|
|
if (pos.getEpSquare() >= 0) {
|
|
int x = Position.getX(pos.getEpSquare());
|
|
int y = Position.getY(pos.getEpSquare());
|
|
sym.setEpSquare(Position.getSquare(x, 7-y));
|
|
}
|
|
|
|
sym.halfMoveClock = pos.halfMoveClock;
|
|
sym.fullMoveCounter = pos.fullMoveCounter;
|
|
|
|
return sym;
|
|
}
|
|
|
|
/** Compute change in eval score for white after making "moveStr" in position "pos". */
|
|
private final int moveScore(Position pos, String moveStr) {
|
|
int score1 = evalWhite(pos);
|
|
Position tmpPos = new Position(pos);
|
|
UndoInfo ui = new UndoInfo();
|
|
tmpPos.makeMove(TextIO.stringToMove(tmpPos, moveStr), ui);
|
|
int score2 = evalWhite(tmpPos);
|
|
// System.out.printf("move:%s s1:%d s2:%d\n", moveStr, score1, score2);
|
|
return score2 - score1;
|
|
}
|
|
}
|