/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include #include "evaluate.h" #include "misc.h" #include "thread.h" #include "tt.h" #include "ucioption.h" using std::string; UCI::OptionsMap Options; // Global object namespace UCI { /// 'On change' actions, triggered by an option's value change void on_logger(const Option& o) { start_logger(o); } void on_eval(const Option&) { Eval::init(); } void on_threads(const Option&) { Threads.read_uci_options(); } void on_hash_size(const Option& o) { TT.resize(o); } void on_clear_hash(const Option&) { TT.clear(); } /// Our case insensitive less() function as required by UCI protocol bool ci_less(char c1, char c2) { return tolower(c1) < tolower(c2); } bool CaseInsensitiveLess::operator() (const string& s1, const string& s2) const { return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), s2.end(), ci_less); } /// init() initializes the UCI options to their hard-coded default values void init(OptionsMap& o) { o["Write Debug Log"] << Option(false, on_logger); o["Write Search Log"] << Option(false); o["Search Log Filename"] << Option("SearchLog.txt"); o["Book File"] << Option("book.bin"); o["Best Book Move"] << Option(false); o["Contempt Factor"] << Option(0, -50, 50); o["Mobility (Midgame)"] << Option(100, 0, 200, on_eval); o["Mobility (Endgame)"] << Option(100, 0, 200, on_eval); o["Pawn Structure (Midgame)"] << Option(100, 0, 200, on_eval); o["Pawn Structure (Endgame)"] << Option(100, 0, 200, on_eval); o["Passed Pawns (Midgame)"] << Option(100, 0, 200, on_eval); o["Passed Pawns (Endgame)"] << Option(100, 0, 200, on_eval); o["Space"] << Option(100, 0, 200, on_eval); o["Aggressiveness"] << Option(100, 0, 200, on_eval); o["Cowardice"] << Option(100, 0, 200, on_eval); o["Min Split Depth"] << Option(0, 0, 12, on_threads); o["Threads"] << Option(1, 1, MAX_THREADS, on_threads); o["Hash"] << Option(32, 1, 16384, on_hash_size); o["Clear Hash"] << Option(on_clear_hash); o["Ponder"] << Option(true); o["OwnBook"] << Option(false); o["MultiPV"] << Option(1, 1, 500); o["Skill Level"] << Option(20, 0, 20); o["Emergency Move Horizon"] << Option(40, 0, 50); o["Emergency Base Time"] << Option(60, 0, 30000); o["Emergency Move Time"] << Option(30, 0, 5000); o["Minimum Thinking Time"] << Option(20, 0, 5000); o["Slow Mover"] << Option(80, 10, 1000); o["UCI_Chess960"] << Option(false); } /// operator<<() is used to print all the options default values in chronological /// insertion order (the idx field) and in the format defined by the UCI protocol. std::ostream& operator<<(std::ostream& os, const OptionsMap& om) { for (size_t idx = 0; idx < om.size(); ++idx) for (OptionsMap::const_iterator it = om.begin(); it != om.end(); ++it) if (it->second.idx == idx) { const Option& o = it->second; os << "\noption name " << it->first << " type " << o.type; if (o.type != "button") os << " default " << o.defaultValue; if (o.type == "spin") os << " min " << o.min << " max " << o.max; break; } return os; } /// Option class constructors and conversion operators Option::Option(const char* v, OnChange f) : type("string"), min(0), max(0), on_change(f) { defaultValue = currentValue = v; } Option::Option(bool v, OnChange f) : type("check"), min(0), max(0), on_change(f) { defaultValue = currentValue = (v ? "true" : "false"); } Option::Option(OnChange f) : type("button"), min(0), max(0), on_change(f) {} Option::Option(int v, int minv, int maxv, OnChange f) : type("spin"), min(minv), max(maxv), on_change(f) { std::ostringstream ss; ss << v; defaultValue = currentValue = ss.str(); } Option::operator int() const { assert(type == "check" || type == "spin"); return (type == "spin" ? atoi(currentValue.c_str()) : currentValue == "true"); } Option::operator std::string() const { assert(type == "string"); return currentValue; } /// operator<<() inits options and assigns idx in the correct printing order void Option::operator<<(const Option& o) { static size_t insert_order = 0; *this = o; idx = insert_order++; } /// operator=() updates currentValue and triggers on_change() action. It's up to /// the GUI to check for option's limits, but we could receive the new value from /// the user by console window, so let's check the bounds anyway. Option& Option::operator=(const string& v) { assert(!type.empty()); if ( (type != "button" && v.empty()) || (type == "check" && v != "true" && v != "false") || (type == "spin" && (atoi(v.c_str()) < min || atoi(v.c_str()) > max))) return *this; if (type != "button") currentValue = v; if (on_change) on_change(*this); return *this; } } // namespace UCI