/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include "bitboard.h" #include "tt.h" TranspositionTable TT; // Our global transposition table /// TranspositionTable::resize() sets the size of the transposition table, /// measured in megabytes. Transposition table consists of a power of 2 number /// of clusters and each cluster consists of ClusterSize number of TTEntry. void TranspositionTable::resize(uint64_t mbSize) { assert(msb((mbSize << 20) / sizeof(TTEntry)) < 32); uint32_t size = ClusterSize << msb((mbSize << 20) / sizeof(TTEntry[ClusterSize])); if (hashMask == size - ClusterSize) return; hashMask = size - ClusterSize; free(mem); mem = calloc(size * sizeof(TTEntry) + CACHE_LINE_SIZE - 1, 1); if (!mem) { std::cerr << "Failed to allocate " << mbSize << "MB for transposition table." << std::endl; exit(EXIT_FAILURE); } table = (TTEntry*)((uintptr_t(mem) + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1)); } /// TranspositionTable::clear() overwrites the entire transposition table /// with zeroes. It is called whenever the table is resized, or when the /// user asks the program to clear the table (from the UCI interface). void TranspositionTable::clear() { std::memset(table, 0, (hashMask + ClusterSize) * sizeof(TTEntry)); } /// TranspositionTable::probe() looks up the current position in the /// transposition table. Returns a pointer to the TTEntry or NULL if /// position is not found. const TTEntry* TranspositionTable::probe(const Key key) const { TTEntry* tte = first_entry(key); uint32_t key32 = key >> 32; for (unsigned i = 0; i < ClusterSize; ++i, ++tte) if (tte->key32 == key32) { tte->generation8 = generation; // Refresh return tte; } return NULL; } /// TranspositionTable::store() writes a new entry containing position key and /// valuable information of current position. The lowest order bits of position /// key are used to decide in which cluster the position will be placed. /// When a new entry is written and there are no empty entries available in the /// cluster, it replaces the least valuable of the entries. A TTEntry t1 is considered /// to be more valuable than a TTEntry t2 if t1 is from the current search and t2 /// is from a previous search, or if the depth of t1 is bigger than the depth of t2. void TranspositionTable::store(const Key key, Value v, Bound b, Depth d, Move m, Value statV) { TTEntry *tte, *replace; uint32_t key32 = key >> 32; // Use the high 32 bits as key inside the cluster tte = replace = first_entry(key); for (unsigned i = 0; i < ClusterSize; ++i, ++tte) { if (!tte->key32 || tte->key32 == key32) // Empty or overwrite old { if (!m) m = tte->move(); // Preserve any existing ttMove replace = tte; break; } // Implement replace strategy if ( ( tte->generation8 == generation || tte->bound() == BOUND_EXACT) - (replace->generation8 == generation) - (tte->depth16 < replace->depth16) < 0) replace = tte; } replace->save(key32, v, b, d, m, generation, statV); }