/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef TT_H_INCLUDED #define TT_H_INCLUDED #include "misc.h" #include "types.h" /// TTEntry struct is the 10 bytes transposition table entry, defined as below: /// /// key 16 bit /// move 16 bit /// value 16 bit /// eval value 16 bit /// generation 6 bit /// bound type 2 bit /// depth 8 bit struct TTEntry { Move move() const { return (Move )move16; } Value value() const { return (Value)value16; } Value eval() const { return (Value)eval16; } Depth depth() const { return (Depth)depth8; } Bound bound() const { return (Bound)(genBound8 & 0x3); } void save(Key k, Value v, Bound b, Depth d, Move m, Value ev, uint8_t g) { // Preserve any existing move for the same position if (m || (k >> 48) != key16) move16 = (uint16_t)m; // Don't overwrite more valuable entries if ( (k >> 48) != key16 || d > depth8 - 2 /* || g != (genBound8 & 0xFC) // Matching non-zero keys are already refreshed by probe() */ || b == BOUND_EXACT) { key16 = (uint16_t)(k >> 48); value16 = (int16_t)v; eval16 = (int16_t)ev; genBound8 = (uint8_t)(g | b); depth8 = (int8_t)d; } } private: friend class TranspositionTable; uint16_t key16; uint16_t move16; int16_t value16; int16_t eval16; uint8_t genBound8; int8_t depth8; }; /// A TranspositionTable consists of a power of 2 number of clusters and each /// cluster consists of ClusterSize number of TTEntry. Each non-empty entry /// contains information of exactly one position. The size of a cluster should /// divide the size of a cache line size, to ensure that clusters never cross /// cache lines. This ensures best cache performance, as the cacheline is /// prefetched, as soon as possible. class TranspositionTable { static const int CacheLineSize = 64; static const int ClusterSize = 3; struct Cluster { TTEntry entry[ClusterSize]; char padding[2]; // Align to a divisor of the cache line size }; static_assert(CacheLineSize % sizeof(Cluster) == 0, "Cluster size incorrect"); public: ~TranspositionTable() { free(mem); } void new_search() { generation8 += 4; } // Lower 2 bits are used by Bound uint8_t generation() const { return generation8; } TTEntry* probe(const Key key, bool& found) const; int hashfull() const; void resize(size_t mbSize); void clear(); // The lowest order bits of the key are used to get the index of the cluster TTEntry* first_entry(const Key key) const { return &table[(size_t)key & (clusterCount - 1)].entry[0]; } private: size_t clusterCount; Cluster* table; void* mem; uint8_t generation8; // Size must be not bigger than TTEntry::genBound8 }; extern TranspositionTable TT; #endif // #ifndef TT_H_INCLUDED