/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED #include // For std::max #include // For std::memset #include "movegen.h" #include "position.h" #include "search.h" #include "types.h" /// The Stats struct stores moves statistics. According to the template parameter /// the class can store History and Countermoves. History records how often /// different moves have been successful or unsuccessful during the current search /// and is used for reduction and move ordering decisions. /// Countermoves store the move that refute a previous one. Entries are stored /// using only the moving piece and destination square, hence two moves with /// different origin but same destination and piece will be considered identical. template struct Stats { static const Value Max = Value(1 << 28); const T* operator[](Piece pc) const { return table[pc]; } T* operator[](Piece pc) { return table[pc]; } void clear() { std::memset(table, 0, sizeof(table)); } void update(Piece pc, Square to, Move m) { if (m != table[pc][to]) table[pc][to] = m; } void update(Piece pc, Square to, Value v) { if (abs(int(v)) >= 324) return; table[pc][to] -= table[pc][to] * abs(int(v)) / (CM ? 512 : 324); table[pc][to] += int(v) * (CM ? 64 : 32); } private: T table[PIECE_NB][SQUARE_NB]; }; typedef Stats MovesStats; typedef Stats HistoryStats; typedef Stats CounterMovesStats; typedef Stats CounterMovesHistoryStats; /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a /// new pseudo legal move each time it is called, until there are no moves left, /// when MOVE_NONE is returned. In order to improve the efficiency of the alpha /// beta algorithm, MovePicker attempts to return the moves which are most likely /// to get a cut-off first. class MovePicker { public: MovePicker(const MovePicker&) = delete; MovePicker& operator=(const MovePicker&) = delete; MovePicker(const Position&, Move, Depth, const HistoryStats&, Square); MovePicker(const Position&, Move, const HistoryStats&, Value); MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesStats&, Move, Search::Stack*); Move next_move(); private: template void score(); void generate_next_stage(); ExtMove* begin() { return moves; } ExtMove* end() { return endMoves; } const Position& pos; const HistoryStats& history; const CounterMovesStats* counterMovesHistory; Search::Stack* ss; Move countermove; Depth depth; Move ttMove; ExtMove killers[3]; Square recaptureSquare; Value threshold; int stage; ExtMove *endQuiets, *endBadCaptures = moves + MAX_MOVES - 1; ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves; }; #endif // #ifndef MOVEPICK_H_INCLUDED