/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "position.h" #include "search.h" #include "ucioption.h" using namespace std; static const string Defaults[] = { "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1", "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq -", "8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - -", "4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19", "rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14", "r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14", "r3r1k1/2p2ppp/p1p1bn2/8/1q2P3/2NPQN2/PPP3PP/R4RK1 b - - 2 15", "r1bbk1nr/pp3p1p/2n5/1N4p1/2Np1B2/8/PPP2PPP/2KR1B1R w kq - 0 13", "r1bq1rk1/ppp1nppp/4n3/3p3Q/3P4/1BP1B3/PP1N2PP/R4RK1 w - - 1 16", "4r1k1/r1q2ppp/ppp2n2/4P3/5Rb1/1N1BQ3/PPP3PP/R5K1 w - - 1 17", "2rqkb1r/ppp2p2/2npb1p1/1N1Nn2p/2P1PP2/8/PP2B1PP/R1BQK2R b KQ - 0 11", "r1bq1r1k/b1p1npp1/p2p3p/1p6/3PP3/1B2NN2/PP3PPP/R2Q1RK1 w - - 1 16", "3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22", "r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18", "4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22", "3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26", "" }; /// benchmark() runs a simple benchmark by letting Stockfish analyze a set /// of positions for a given limit each. There are five parameters; the /// transposition table size, the number of search threads that should /// be used, the limit value spent for each position (optional, default /// is ply 12), an optional file name where to look for positions in fen /// format (default are the BenchmarkPositions defined above) and the type /// of the limit value: depth (default), time in secs or number of nodes. /// The analysis is written to a file named bench.txt. void benchmark(int argc, char* argv[]) { vector fenList; SearchLimits limits; int64_t totalNodes; int time; // Load default positions for (int i = 0; !Defaults[i].empty(); i++) fenList.push_back(Defaults[i]); // Assign default values to missing arguments string ttSize = argc > 2 ? argv[2] : "128"; string threads = argc > 3 ? argv[3] : "1"; string valStr = argc > 4 ? argv[4] : "12"; string fenFile = argc > 5 ? argv[5] : "default"; string valType = argc > 6 ? argv[6] : "depth"; Options["Hash"].set_value(ttSize); Options["Threads"].set_value(threads); Options["OwnBook"].set_value("false"); // Search should be limited by nodes, time or depth ? if (valType == "nodes") limits.maxNodes = atoi(valStr.c_str()); else if (valType == "time") limits.maxTime = 1000 * atoi(valStr.c_str()); // maxTime is in ms else limits.maxDepth = atoi(valStr.c_str()); // Do we need to load positions from a given FEN file ? if (fenFile != "default") { string fen; ifstream f(fenFile.c_str()); if (f.is_open()) { fenList.clear(); while (getline(f, fen)) if (!fen.empty()) fenList.push_back(fen); f.close(); } else { cerr << "Unable to open FEN file " << fenFile << endl; exit(EXIT_FAILURE); } } // Ok, let's start the benchmark ! totalNodes = 0; time = get_system_time(); for (size_t i = 0; i < fenList.size(); i++) { Move moves[] = { MOVE_NONE }; Position pos(fenList[i], false, 0); cerr << "\nBench position: " << i + 1 << '/' << fenList.size() << endl; if (valType == "perft") { int64_t cnt = perft(pos, limits.maxDepth * ONE_PLY); totalNodes += cnt; cerr << "\nPerft " << limits.maxDepth << " nodes counted: " << cnt << endl; } else { if (!think(pos, limits, moves)) break; totalNodes += pos.nodes_searched(); } } time = get_system_time() - time; cerr << "\n===============================" << "\nTotal time (ms) : " << time << "\nNodes searched : " << totalNodes << "\nNodes/second : " << (int)(totalNodes / (time / 1000.0)) << endl << endl; // MS Visual C++ debug window always unconditionally closes when program // exits, this is bad because we want to read results before. #if (defined(WINDOWS) || defined(WIN32) || defined(WIN64)) cerr << "Press any key to exit" << endl; cin >> time; #endif }