/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "tt.h" TranspositionTable TT; // Our global transposition table TranspositionTable::TranspositionTable() { size = generation = 0; entries = NULL; } TranspositionTable::~TranspositionTable() { delete [] entries; } /// TranspositionTable::set_size() sets the size of the transposition table, /// measured in megabytes. void TranspositionTable::set_size(size_t mbSize) { size_t newSize = 1024; // Transposition table consists of clusters and each cluster consists // of ClusterSize number of TTEntries. Each non-empty entry contains // information of exactly one position and newSize is the number of // clusters we are going to allocate. while (2ULL * newSize * sizeof(TTCluster) <= (mbSize << 20)) newSize *= 2; if (newSize == size) return; size = newSize; delete [] entries; entries = new (std::nothrow) TTCluster[size]; if (!entries) { std::cerr << "Failed to allocate " << mbSize << " MB for transposition table." << std::endl; exit(EXIT_FAILURE); } clear(); } /// TranspositionTable::clear() overwrites the entire transposition table /// with zeroes. It is called whenever the table is resized, or when the /// user asks the program to clear the table (from the UCI interface). void TranspositionTable::clear() { memset(entries, 0, size * sizeof(TTCluster)); } /// TranspositionTable::store() writes a new entry containing position key and /// valuable information of current position. The lowest order bits of position /// key are used to decide on which cluster the position will be placed. /// When a new entry is written and there are no empty entries available in cluster, /// it replaces the least valuable of entries. A TTEntry t1 is considered to be /// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from /// a previous search, or if the depth of t1 is bigger than the depth of t2. void TranspositionTable::store(const Key posKey, Value v, ValueType t, Depth d, Move m, Value statV, Value kingD) { int c1, c2, c3; TTEntry *tte, *replace; uint32_t posKey32 = posKey >> 32; // Use the high 32 bits as key inside the cluster tte = replace = first_entry(posKey); for (int i = 0; i < ClusterSize; i++, tte++) { if (!tte->key() || tte->key() == posKey32) // Empty or overwrite old { // Preserve any existing ttMove if (m == MOVE_NONE) m = tte->move(); tte->save(posKey32, v, t, d, m, generation, statV, kingD); return; } // Implement replace strategy c1 = (replace->generation() == generation ? 2 : 0); c2 = (tte->generation() == generation || tte->type() == VALUE_TYPE_EXACT ? -2 : 0); c3 = (tte->depth() < replace->depth() ? 1 : 0); if (c1 + c2 + c3 > 0) replace = tte; } replace->save(posKey32, v, t, d, m, generation, statV, kingD); } /// TranspositionTable::probe() looks up the current position in the /// transposition table. Returns a pointer to the TTEntry or NULL if /// position is not found. TTEntry* TranspositionTable::probe(const Key posKey) const { uint32_t posKey32 = posKey >> 32; TTEntry* tte = first_entry(posKey); for (int i = 0; i < ClusterSize; i++, tte++) if (tte->key() == posKey32) return tte; return NULL; } /// TranspositionTable::new_search() is called at the beginning of every new /// search. It increments the "generation" variable, which is used to /// distinguish transposition table entries from previous searches from /// entries from the current search. void TranspositionTable::new_search() { generation++; }