/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(_MSC_VER) # include # include # include # if defined(__hpux) # include # endif #else #define _CRT_SECURE_NO_DEPRECATE #include #include #endif #if !defined(NO_PREFETCH) # include #endif #include #include #include #include #include #include "bitcount.h" #include "misc.h" #include "thread.h" using namespace std; /// Version number. If EngineVersion is left empty, then AppTag plus /// current date (in the format YYMMDD) is used as a version number. static const string AppName = "Stockfish"; static const string EngineVersion = "2.1.1"; static const string AppTag = ""; /// engine_name() returns the full name of the current Stockfish version. /// This will be either "Stockfish YYMMDD" (where YYMMDD is the date when /// the program was compiled) or "Stockfish ", depending /// on whether the constant EngineVersion is empty. const string engine_name() { const string months("Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec"); const string cpu64(CpuIs64Bit ? " 64bit" : ""); if (!EngineVersion.empty()) return AppName + " " + EngineVersion + cpu64; stringstream s, date(__DATE__); // From compiler, format is "Sep 21 2008" string month, day, year; date >> month >> day >> year; s << setfill('0') << AppName + " " + AppTag + " " << year.substr(2, 2) << setw(2) << (1 + months.find(month) / 4) << setw(2) << day << cpu64; return s.str(); } /// Our brave developers! Required by UCI const string engine_authors() { return "Tord Romstad, Marco Costalba and Joona Kiiski"; } /// Debug stuff. Helper functions used mainly for debugging purposes static uint64_t dbg_hit_cnt0; static uint64_t dbg_hit_cnt1; static uint64_t dbg_mean_cnt0; static uint64_t dbg_mean_cnt1; void dbg_print_hit_rate() { if (dbg_hit_cnt0) cout << "Total " << dbg_hit_cnt0 << " Hit " << dbg_hit_cnt1 << " hit rate (%) " << 100 * dbg_hit_cnt1 / dbg_hit_cnt0 << endl; } void dbg_print_mean() { if (dbg_mean_cnt0) cout << "Total " << dbg_mean_cnt0 << " Mean " << (float)dbg_mean_cnt1 / dbg_mean_cnt0 << endl; } void dbg_mean_of(int v) { dbg_mean_cnt0++; dbg_mean_cnt1 += v; } void dbg_hit_on(bool b) { dbg_hit_cnt0++; if (b) dbg_hit_cnt1++; } void dbg_hit_on_c(bool c, bool b) { if (c) dbg_hit_on(b); } void dbg_before() { dbg_hit_on(false); } void dbg_after() { dbg_hit_on(true); dbg_hit_cnt0--; } /// get_system_time() returns the current system time, measured in milliseconds int get_system_time() { #if defined(_MSC_VER) struct _timeb t; _ftime(&t); return int(t.time * 1000 + t.millitm); #else struct timeval t; gettimeofday(&t, NULL); return t.tv_sec * 1000 + t.tv_usec / 1000; #endif } /// cpu_count() tries to detect the number of CPU cores int cpu_count() { #if defined(_MSC_VER) SYSTEM_INFO s; GetSystemInfo(&s); return Min(s.dwNumberOfProcessors, MAX_THREADS); #else # if defined(_SC_NPROCESSORS_ONLN) return Min(sysconf(_SC_NPROCESSORS_ONLN), MAX_THREADS); # elif defined(__hpux) struct pst_dynamic psd; if (pstat_getdynamic(&psd, sizeof(psd), (size_t)1, 0) == -1) return 1; return Min(psd.psd_proc_cnt, MAX_THREADS); # else return 1; # endif #endif } /// Check for console input. Original code from Beowulf, Olithink and Greko #ifndef _WIN32 int input_available() { fd_set readfds; struct timeval timeout; FD_ZERO(&readfds); FD_SET(fileno(stdin), &readfds); timeout.tv_sec = 0; // Set to timeout immediately timeout.tv_usec = 0; select(16, &readfds, 0, 0, &timeout); return (FD_ISSET(fileno(stdin), &readfds)); } #else int input_available() { static HANDLE inh = NULL; static bool usePipe = false; INPUT_RECORD rec[256]; DWORD nchars, recCnt; if (!inh) { inh = GetStdHandle(STD_INPUT_HANDLE); if (GetConsoleMode(inh, &nchars)) { SetConsoleMode(inh, nchars & ~(ENABLE_MOUSE_INPUT | ENABLE_WINDOW_INPUT)); FlushConsoleInputBuffer(inh); } else usePipe = true; } // When using Standard C input functions, also check if there // is anything in the buffer. After a call to such functions, // the input waiting in the pipe will be copied to the buffer, // and the call to PeekNamedPipe can indicate no input available. // Setting stdin to unbuffered was not enough. [from Greko] if (stdin->_cnt > 0) return 1; // When running under a GUI the input commands are sent to us // directly over the internal pipe. If PeekNamedPipe() returns 0 // then something went wrong. Probably the parent program exited. // Returning 1 will make the next call to the input function // return EOF, where this should be catched then. if (usePipe) return PeekNamedPipe(inh, NULL, 0, NULL, &nchars, NULL) ? nchars : 1; // Count the number of unread input records, including keyboard, // mouse, and window-resizing input records. GetNumberOfConsoleInputEvents(inh, &nchars); // Read data from console without removing it from the buffer if (nchars <= 0 || !PeekConsoleInput(inh, rec, Min(nchars, 256), &recCnt)) return 0; // Search for at least one keyboard event for (DWORD i = 0; i < recCnt; i++) if (rec[i].EventType == KEY_EVENT) return 1; return 0; } #endif /// prefetch() preloads the given address in L1/L2 cache. This is a non /// blocking function and do not stalls the CPU waiting for data to be /// loaded from memory, that can be quite slow. #if defined(NO_PREFETCH) void prefetch(char*) {} #else void prefetch(char* addr) { #if defined(__INTEL_COMPILER) || defined(__ICL) // This hack prevents prefetches to be optimized away by // Intel compiler. Both MSVC and gcc seems not affected. __asm__ (""); #endif _mm_prefetch(addr, _MM_HINT_T2); _mm_prefetch(addr+64, _MM_HINT_T2); // 64 bytes ahead } #endif