/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(MOVEGEN_H_INCLUDED) #define MOVEGEN_H_INCLUDED #include "types.h" enum MoveType { MV_CAPTURE, MV_NON_CAPTURE, MV_NON_CAPTURE_CHECK, MV_EVASION, MV_NON_EVASION, MV_LEGAL }; class Position; template MoveStack* generate(const Position& pos, MoveStack* mlist); /// The MoveList struct is a simple wrapper around generate(), sometimes comes /// handy to use this class instead of the low level generate() function. template struct MoveList { explicit MoveList(const Position& pos) : cur(mlist), last(generate(pos, mlist)) {} void operator++() { cur++; } bool end() const { return cur == last; } Move move() const { return cur->move; } int size() const { return int(last - mlist); } private: MoveStack mlist[MAX_MOVES]; MoveStack *cur, *last; }; #endif // !defined(MOVEGEN_H_INCLUDED)