/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(BITCOUNT_H_INCLUDED) #define BITCOUNT_H_INCLUDED #include #include "types.h" enum BitCountType { CNT_64, CNT_64_MAX15, CNT_32, CNT_32_MAX15, CNT_HW_POPCNT }; /// Determine at compile time the best popcount<> specialization according if /// platform is 32 or 64 bits, to the maximum number of nonzero bits to count or /// use hardware popcnt instruction when available. const BitCountType Full = HasPopCnt ? CNT_HW_POPCNT : Is64Bit ? CNT_64 : CNT_32; const BitCountType Max15 = HasPopCnt ? CNT_HW_POPCNT : Is64Bit ? CNT_64_MAX15 : CNT_32_MAX15; /// popcount() counts the number of nonzero bits in a bitboard template inline int popcount(Bitboard); template<> inline int popcount(Bitboard b) { b -= ((b>>1) & 0x5555555555555555ULL); b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL); b = ((b>>4) + b) & 0x0F0F0F0F0F0F0F0FULL; b *= 0x0101010101010101ULL; return int(b >> 56); } template<> inline int popcount(Bitboard b) { b -= (b>>1) & 0x5555555555555555ULL; b = ((b>>2) & 0x3333333333333333ULL) + (b & 0x3333333333333333ULL); b *= 0x1111111111111111ULL; return int(b >> 60); } template<> inline int popcount(Bitboard b) { unsigned w = unsigned(b >> 32), v = unsigned(b); v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits w -= (w >> 1) & 0x55555555; v = ((v >> 2) & 0x33333333) + (v & 0x33333333); // 0-4 in 4 bits w = ((w >> 2) & 0x33333333) + (w & 0x33333333); v = ((v >> 4) + v) & 0x0F0F0F0F; // 0-8 in 8 bits v += (((w >> 4) + w) & 0x0F0F0F0F); // 0-16 in 8 bits v *= 0x01010101; // mul is fast on amd procs return int(v >> 24); } template<> inline int popcount(Bitboard b) { unsigned w = unsigned(b >> 32), v = unsigned(b); v -= (v >> 1) & 0x55555555; // 0-2 in 2 bits w -= (w >> 1) & 0x55555555; v = ((v >> 2) & 0x33333333) + (v & 0x33333333); // 0-4 in 4 bits w = ((w >> 2) & 0x33333333) + (w & 0x33333333); v += w; // 0-8 in 4 bits v *= 0x11111111; return int(v >> 28); } template<> inline int popcount(Bitboard b) { #if !defined(USE_POPCNT) assert(false); return int(b != 0); // Avoid 'b not used' warning #elif defined(_MSC_VER) && defined(__INTEL_COMPILER) return _mm_popcnt_u64(b); #elif defined(_MSC_VER) return (int)__popcnt64(b); #else unsigned long ret; __asm__("popcnt %1, %0" : "=r" (ret) : "r" (b)); return ret; #endif } #endif // !defined(BITCOUNT_H_INCLUDED)