/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include "bitboard.h" #include "tt.h" TranspositionTable TT; // Our global transposition table /// TranspositionTable::set_size() sets the size of the transposition table, /// measured in megabytes. Transposition table consists of a power of 2 number /// of clusters and each cluster consists of ClusterSize number of TTEntry. void TranspositionTable::set_size(size_t mbSize) { assert(msb((mbSize << 20) / sizeof(TTEntry)) < 32); uint32_t size = ClusterSize << msb((mbSize << 20) / sizeof(TTEntry[ClusterSize])); if (hashMask == size - ClusterSize) return; free(mem); mem = malloc(size * sizeof(TTEntry) + (CACHE_LINE_SIZE - 1)); if (!mem) { std::cerr << "Failed to allocate " << mbSize << "MB for transposition table." << std::endl; exit(EXIT_FAILURE); } table = (TTEntry*)((size_t(mem) + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1)); hashMask = size - ClusterSize; clear(); // Newly allocated block of memory is not initialized } /// TranspositionTable::clear() overwrites the entire transposition table /// with zeroes. It is called whenever the table is resized, or when the /// user asks the program to clear the table (from the UCI interface). void TranspositionTable::clear() { memset(table, 0, (hashMask + ClusterSize) * sizeof(TTEntry)); } /// TranspositionTable::store() writes a new entry containing position key and /// valuable information of current position. The lowest order bits of position /// key are used to decide on which cluster the position will be placed. /// When a new entry is written and there are no empty entries available in cluster, /// it replaces the least valuable of entries. A TTEntry t1 is considered to be /// more valuable than a TTEntry t2 if t1 is from the current search and t2 is from /// a previous search, or if the depth of t1 is bigger than the depth of t2. void TranspositionTable::store(const Key key, Value v, Bound t, Depth d, Move m, Value statV, Value kingD) { int c1, c2, c3; TTEntry *tte, *replace; uint32_t key32 = key >> 32; // Use the high 32 bits as key inside the cluster tte = replace = first_entry(key); for (unsigned i = 0; i < ClusterSize; i++, tte++) { if (!tte->key() || tte->key() == key32) // Empty or overwrite old { // Preserve any existing ttMove if (m == MOVE_NONE) m = tte->move(); tte->save(key32, v, t, d, m, generation, statV, kingD); return; } // Implement replace strategy c1 = (replace->generation() == generation ? 2 : 0); c2 = (tte->generation() == generation || tte->type() == BOUND_EXACT ? -2 : 0); c3 = (tte->depth() < replace->depth() ? 1 : 0); if (c1 + c2 + c3 > 0) replace = tte; } replace->save(key32, v, t, d, m, generation, statV, kingD); } /// TranspositionTable::probe() looks up the current position in the /// transposition table. Returns a pointer to the TTEntry or NULL if /// position is not found. TTEntry* TranspositionTable::probe(const Key key) const { TTEntry* tte = first_entry(key); uint32_t key32 = key >> 32; for (unsigned i = 0; i < ClusterSize; i++, tte++) if (tte->key() == key32) return tte; return NULL; }