DroidFish: Avoid static variables.

Removed unnecessary "static" from member variables in DroidFish.java.
This commit is contained in:
Peter Osterlund 2017-12-09 16:37:46 +01:00
parent 817fbe471a
commit e75d83de94

View File

@ -187,7 +187,7 @@ public class DroidFish extends Activity
// FIXME!!! Use two engines in engine/engine games
private ChessBoardPlay cb;
private static DroidChessController ctrl = null;
private DroidChessController ctrl = null;
private boolean mShowThinking;
private boolean mShowStats;
private boolean fullPVLines;
@ -219,7 +219,7 @@ public class DroidFish extends Activity
private TextView whiteTitleText, blackTitleText, engineTitleText;
private View firstTitleLine, secondTitleLine;
private TextView whiteFigText, blackFigText, summaryTitleText;
private static Dialog moveListMenuDlg;
private Dialog moveListMenuDlg;
private DrawerLayout drawerLayout;
private ListView leftDrawer;
@ -4063,7 +4063,7 @@ public class DroidFish extends Activity
@Override
public boolean onLinkClick(int offs) {
if (ctrl == null)
if (df.ctrl == null)
return false;
Map.Entry<Integer, Node> e = offs2Node.floorEntry(offs);
if (e == null)
@ -4080,10 +4080,10 @@ public class DroidFish extends Activity
// On android 4.1 this onClick method is called
// even when you long click the move list. The test
// below works around the problem.
Dialog mlmd = moveListMenuDlg;
Dialog mlmd = df.moveListMenuDlg;
if ((mlmd == null) || !mlmd.isShowing()) {
df.setAutoMode(AutoMode.OFF);
ctrl.goNode(node);
df.ctrl.goNode(node);
}
return true;
}