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https://github.com/peterosterlund2/droidfish.git
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DroidFish: Fixed problems with the "Flip Board: Player" setting. Board flip should be considered when editing the game headers and when changing the player name in preferences.
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5601d65217
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@ -684,11 +684,12 @@ public class DroidFish extends Activity implements GUIInterface {
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private final void readPrefs() {
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private final void readPrefs() {
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int modeNr = getIntSetting("gameMode", 1);
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int modeNr = getIntSetting("gameMode", 1);
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gameMode = new GameMode(modeNr);
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gameMode = new GameMode(modeNr);
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String oldPlayerName = playerName;
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playerName = settings.getString("playerName", "Player");
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playerName = settings.getString("playerName", "Player");
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boardFlipped = settings.getBoolean("boardFlipped", false);
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boardFlipped = settings.getBoolean("boardFlipped", false);
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autoSwapSides = settings.getBoolean("autoSwapSides", false);
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autoSwapSides = settings.getBoolean("autoSwapSides", false);
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playerNameFlip = settings.getBoolean("playerNameFlip", true);
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playerNameFlip = settings.getBoolean("playerNameFlip", true);
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setBoardFlip(false);
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setBoardFlip(!playerName.equals(oldPlayerName));
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boolean drawSquareLabels = settings.getBoolean("drawSquareLabels", false);
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boolean drawSquareLabels = settings.getBoolean("drawSquareLabels", false);
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cb.setDrawSquareLabels(drawSquareLabels);
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cb.setDrawSquareLabels(drawSquareLabels);
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cb.oneTouchMoves = settings.getBoolean("oneTouchMoves", false);
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cb.oneTouchMoves = settings.getBoolean("oneTouchMoves", false);
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@ -1857,6 +1858,7 @@ public class DroidFish extends Activity implements GUIInterface {
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headers.put("White", white.getText().toString().trim());
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headers.put("White", white.getText().toString().trim());
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headers.put("Black", black.getText().toString().trim());
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headers.put("Black", black.getText().toString().trim());
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ctrl.setHeaders(headers);
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ctrl.setHeaders(headers);
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setBoardFlip(true);
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}
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}
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});
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});
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