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CuckooChess: Removed FIXME items.
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@ -245,6 +245,4 @@ public class ComputerPlayer implements Player {
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double w = 100*Math.exp(-d*d/2);
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return (int)Math.ceil(w);
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}
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// FIXME!!! Test Botvinnik-Markoff extension
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}
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@ -291,10 +291,6 @@ public class Evaluate {
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if (!pos.whiteMove)
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score = -score;
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return score;
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// FIXME! Test penalty if side to move has >1 hanging piece
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// FIXME! Test "tempo value"
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}
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/** Compute white_material - black_material. */
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@ -756,8 +752,6 @@ public class Evaluate {
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score -= 28 + (8 - numPawns) * 3;
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}
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// FIXME!!! Bad bishop
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if ((numWhite == 1) && (numBlack == 1) && (whiteDark != blackDark) &&
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(pos.wMtrl - pos.wMtrlPawns == pos.bMtrl - pos.bMtrlPawns)) {
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final int penalty = (oldScore + score) / 2;
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@ -791,7 +785,6 @@ public class Evaluate {
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}
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private int threatBonus(Position pos) {
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// FIXME!! Try higher weight for attacks on more valuable pieces.
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int score = 0;
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// Sum values for all black pieces under attack
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@ -896,7 +889,6 @@ public class Evaluate {
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}
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private final int kingSafetyKPPart(Position pos) {
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// FIXME!!! Try non-linear king safety
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final long key = pos.pawnZobristHash() ^ pos.kingZobristHash();
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KingSafetyHashData ksh = kingSafetyHash[(int)key & (kingSafetyHash.length - 1)];
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if (ksh.key != key) {
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@ -1145,9 +1137,6 @@ public class Evaluate {
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}
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}
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return score;
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// FIXME! Add evaluation of KRPKR : eg 8/8/8/5pk1/1r6/R7/8/4K3 w - - 0 74
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// FIXME! KRBKR is very hard to draw
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}
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private static final int evalKQKP(int wKing, int wQueen, int bKing, int bPawn, boolean whiteMove) {
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@ -603,7 +603,6 @@ public class Search {
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}
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// Try null-move pruning
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// FIXME! Try null-move verification in late endgames. See loss in round 21.
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sti.currentMove = emptyMove;
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if ( (depth >= 3*plyScale) && !inCheck && sti.allowNullMove &&
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(Math.abs(beta) <= MATE0 / 2)) {
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@ -692,7 +691,6 @@ public class Search {
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}
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// Start searching move alternatives
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// FIXME! Try hash move before generating move list.
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MoveGen.MoveList moves;
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if (inCheck)
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moves = moveGen.checkEvasions(pos);
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@ -732,7 +730,6 @@ public class Search {
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boolean isCapture = (pos.getPiece(m.to) != Piece.EMPTY);
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boolean isPromotion = (m.promoteTo != Piece.EMPTY);
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int sVal = Integer.MIN_VALUE;
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// FIXME! Test extending pawn pushes to 7:th rank
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boolean mayReduce = (m.score < 53) && (!isCapture || m.score < 0) && !isPromotion;
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boolean givesCheck = MoveGen.givesCheck(pos, m);
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boolean doFutility = false;
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@ -34,7 +34,6 @@ public class TranspositionTable {
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byte generation; // Increase when OTB position changes
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public byte type; // exact score, lower bound, upper bound
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short evalScore; // Score from static evaluation
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// FIXME!!! Test storing both upper and lower bound in each hash entry.
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static public final int T_EXACT = 0; // Exact score
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static public final int T_GE = 1; // True score >= this.score
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@ -430,7 +430,6 @@ public class MoveGenTest {
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List<String> swapList = getMoveList0(swap, onlyLegal);
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List<String> ret = getMoveList0(pos, onlyLegal);
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assertEquals(swapList.size(), ret.size());
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// FIXME! Test that swapList contains swapped moves compared to ret
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return ret;
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}
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