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Don't vibrate when human player makes a move
The vibration is primarily intended to make the user aware that the computer has played a move, so vibrating when the user plays a move is not useful.
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@ -3684,7 +3684,7 @@ public class DroidFish extends Activity
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} else if (moveAnnounceType.startsWith("speech_")) {
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speech.say(pos, move);
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}
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if (vibrateEnabled) {
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if (vibrateEnabled && computerMove) {
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Vibrator v = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE);
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v.vibrate(500);
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}
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